AweMUD is a MUD server for use with fantasy-settings. Features include fully dynamic objects and characters, an advanced scripting system, and custom worlds. The engine will eventually have completely interactive rooms (items can be placed under benches, doors can be destroyed), complex magick, and interactive NPCs.
Neveredit aims to provide end-user module editing facilities for Bioware's Neverwinter Nights computer game. It parses and writes most NWN files and provides a convenient interface to change a growing number of attributes of the module they constitute. For developers, it provides a set of Python classes that can be used to manipulate NWN files at two layers of abstraction.
You Only Live Once is a rogue-like game in which you are represented by an @ which moves through a world populated by ASCII characters. The goal of this game is to tell a simple story. Combat is kept simple and minimalistic. Total play time to win is short and, because of the fixed story, not many replays are needed to fully enjoy the game.
In Save Scummer, all the usual rough edges of roguelikes have been polished off. You no longer have to make obvious decisions like whether to open a door, climb stairs, attack an enemy, or even move down a corridor. Further, the game has been equipped with infinite undo, allowing you to retract any number of moves if you find that they were unwise. Also built in are the ability to save and restore ten different save points, so you can jump back to earlier parts of your progress. Where it gets interesting, however, is that this is the only control you have over the hapless @ exploring the dungeon.
SoapQuest1024 is a small written after reading "20 Open World Games" on Gamasutra and coming across "Adventure". It's a very simple tile-based game written in 1024 lines of Java. You can wander around the place, picking things up and using them on other things by walking into them. You can save the gameand go back to it later. It's fully data-driven, based on a simple CSV format, and has things like wandering treants and a day/night cycle with light calculations.