17 projects tagged "Role-Playing"
Marauroa is a multiplayer online game framework server. It uses a multithreaded server architecture with a TCP oriented network protocol, a MySQL based persistence engine, and a flexible game system. The game system is totally expandable and modifiable by game developers and is able to run Python scripts defining the game's rules. Marauroa is based on a design philosophy called Action/Perception. Marauroa is totally game agnostic and makes very little assumptions about what are you trying to do, allowing a great freedom to create any game type.
MV3D is a virtual world and multi-player game framework for use with Python. It was designed with scalability in mind and is able to distribute a world across as many servers as needed while dynamically balancing the load. The simulation framework is not specifically slanted towards any one genre of online game or virtual world, and can just as easily be used for a space game as a fantasy setting. Objects on an MV3D server can be simulated using the ODE physics engine for realistic interactions. A single server is able to host thousands of of simulated objects. The client works with both the Ogre3D and Panda3D renderers.
travtrack is a tool to help a Traveller(tm) referee keep track of essential data for a game. Already implemented are galaxies, sectors, subsectors, systems, stars, planets, belt and moons. Yet to be implemented are trade routes, ships, characters, and all the rest. These will take some time, but should not be too complex. It currently uses the GURPS Traveller:First In rules for system generation, but a subproject is under way to add Classic Traveller generation and output. travlib is a collection of C routines that should make writing a Traveller application easier. A guile interface to the data representation functions is provided.
DutchPIPE allows Web developers to make virtual multi-user "avatar" environments. Each Web page becomes an abstracted environment or location where visitors and other items on the page are visualized. This status is retained as visitors move around. A lot of real-time interaction is possible, resulting in persistent interactive page environments. DutchPIPE uses AJAX and the DOM for the browser, and it works without Java, Flash, plugins, or firewall adjustments.
Macao is a framework based on Javascript and DHTML to build animated interactive homepages. It is intended to build graphic adventures and other animated interactive fiction. Macao-based games don't need any plugin and can be hosted on static Web servers. The framework comes with a step-by-step tutorial and a complete Java-style API documentation. It has a Road Editor and other useful tools.