MV3D is a virtual world and multi-player game framework for use with Python. It was designed with scalability in mind and is able to distribute a world across as many servers as needed while dynamically balancing the load. The simulation framework is not specifically slanted towards any one genre of online game or virtual world, and can just as easily be used for a space game as a fantasy setting. Objects on an MV3D server can be simulated using the ODE physics engine for realistic interactions. A single server is able to host thousands of of simulated objects. The client works with both the Ogre3D and Panda3D renderers.
EZDM (ezdungeonmaster) is a simple set of tools for dungeon managers, targeting AD&D 2nd edition rules. It's not an RPG game, but some helper tools for people DM-ing real games, and is designed not to get in the way of roleplay and storytelling, but simply help do the math during encounters and leveling. Dice rolling can be done by the computer, or the tools can be set for manual dice, in which case you simply enter the results of the roll. All game data, charts, and character sheets are stored in JSON format. The EZDM kit defaults to using a simple dialog-based GUI which requires easygui, but a console interface is also available.
Crossfire is a multi-player graphical arcade and adventure game made for X. It has certain flavours from other games, especially Gauntlet and the rogue-like games (Nethack, Moria, Angband, and Ragnarok). Any number of players can move around in their own window, finding and using items and battling monsters. They can choose to cooperate or compete in the same world.
FIFE is a cross-platform 2.5D game creation framework written in C++ and Python. Games can be created with a combination of engine, editor tools, game specific scripts, and game content (e.g. maps, graphics, and sounds). The framework is not tied to any type of game (e.g. RTS, RPG), but instead provides a flexible platform for all of them. It supports different isometric views and a pure top-down view. Instead of full 3D flexibility, the engine focuses mainly on using high quality 2D graphics. This puts fewer demands on target platforms and also simplifies the framework and game development.
L2J is an alternate game server for Lineage2. The L2 protocol is reimplemented in the server, so you can play with this server without any modifications to the client (except changing the server IP address). The latest USA live client version is always supported, so don't expect this server to work with the PTS/Korean client.
pyECTOR is a chatterbot which learns from what people say. It is based on an artificial intelligence architecture that is inspired by Copycat, an AI system from Mitchell and Hofstadter. The Concept Network it uses is a mix between neural and semantic networks. It uses co-occurrences to compute the influence of one semantic node on another. The links are statistically weighted.