GLOBE_3D is a real-time 3D engine. It features unconditionally portable sources (one set of sources for all platforms), real-time rendering (fast with a 3D hardware-accelerated graphics card), full eye movements and rotations, display of combinations of colors, materials, and textures, transparency, multiple area rendering with the portal technique (e.g. for inner scenes), collision detection, binary space partition (BSP), input-output of 3D objects or groups of objects linked to each other by portals, easy management of resources like textures (.bmp and .tga), BSP trees, and objects stored in .zip files, screenshots (.bmp) and video captures (.avi), multi-view support, and vectorized geometry support.
OfficeFloor provides true inversion of control for building simple static to complex real-time Web applications that are "build once, run anywhere" - even with cloud computing. It allows you to wire together a working prototype in minutes, extend the prototype to a working Web site in hours, and deploy and run anywhere. The code is self documenting to make support easier. It aims to be "The Java Web Answer" for rapid application development for Web applications.
Fawkes is a component-based Software Framework for Robotic Real-Time Applications for various platforms and domains. It is developed and used for cognitive robotics real-time applications like soccer and service robotics. It supports fast information exchange and efficient combination and coordination of different components to suit the needs of mobile robots operating in uncertain environments.
4DIAC is a framework for distributed industrial automation and control. It aims to provide an open, IEC-61499-compliant basis that lets the user establish a distributed industrial automation and control environment based on the targets' portability, configurability, and interoperability.