4DIAC is a framework for distributed industrial automation and control. It aims to provide an open, IEC-61499-compliant basis that lets the user establish a distributed industrial automation and control environment based on the targets' portability, configurability, and interoperability.
Fawkes is a component-based Software Framework for Robotic Real-Time Applications for various platforms and domains. It is developed and used for cognitive robotics real-time applications like soccer and service robotics. It supports fast information exchange and efficient combination and coordination of different components to suit the needs of mobile robots operating in uncertain environments.
GLOBE_3D is a real-time 3D engine. It features unconditionally portable sources (one set of sources for all platforms), real-time rendering (fast with a 3D hardware-accelerated graphics card), full eye movements and rotations, display of combinations of colors, materials, and textures, transparency, multiple area rendering with the portal technique (e.g. for inner scenes), collision detection, binary space partition (BSP), input-output of 3D objects or groups of objects linked to each other by portals, easy management of resources like textures (.bmp and .tga), BSP trees, and objects stored in .zip files, screenshots (.bmp) and video captures (.avi), multi-view support, and vectorized geometry support.
RT-Thread RTOS is a real-time operating system for 16-bit to 32-bit microcontrollers, with components which include a hard real-time kernel, a command line shell, a device virtual file system, and a graphic user interface. RT-Thread/GUI is a graphic user interface integrated with RT-Thread. It provides a multi-window, multi-thread graphic user interface. Rich widgets are implemented in RT-Thread/GUI, such as label, button, checkbox, textbox, etc. The typical RAM usage of RT-Thread/GUI is less than 20kB RAM.
yuxtapa is a multiplayer real-time CLI game. It looks like a roguelike, but feels like a multiplayer 1st-person shooter with a focus on team play. The idea is to take the "feel" of such team based multiplayer games as Enemy Territory into an NCurses-based game with roguelike controls. Like roguelikes, yuxtapa is lightweight but surprisingly rich under the crude surface. It features several classes from which to choose, each with a different special ability, randomly generated maps which can also be saved and reloaded, and multiple game modes or objectives.