Xtank is a fairly old but reliable graphical game requiring multiple players and optimised for a local area network of X displays. It features fast update rates, assorted mazes, various vehicles, simple graphics, drone tanks, and team play. Different game styles are possible; straight combat, territorial expansion, maze races with and without weapons, and ultimate frisbee. The "north" development branch is James Cameron's modifications to the 1.3f version for use on 800x600 displays in a network of Linux based second-hand gaming workstations in a rural village.
jIsoEngine is an isometric 2D engine for Java applications. It provides an SDK of methods and classes that let developers easily build a complete game. It is suited for simulation games, board games, and turn-based games. The project is bundled with Tourist Camping Tycoon, a game developed with the engine.
Empire is a game that is played against human opponents over a computer network. It is possible for a game to last from a few hours to many months. While the common goal of an Empire player is to win, there is no clear-cut definition of what winning is. Players may seek to achieve whatever goals they want to achieve.
Galcon Fusion is a high-paced, multi-player, galactic, arcade-strategy game in which you send swarms of ships to defeat enemy planets and conquer the universe. It features beautiful HD graphics, a full-length interactive soundtrack, achievements and detailed rankings, a variety of games including Stealth and Assassin, a retro mode, and colorblind support for up to 4 players. It supports multi-player, team games, and solo missions.
Land Air Sea Warfare is a game where you command gigantic mega units and dominate in battle! Fortify your base with turrets, surface to air missile launchers, torpedo launchers, and long range cannons. Next, create factories to pump out legions of vehicles, aircraft, and ships to wage war with. Execute your strategic battle plan and enjoy the carnage that ensues. Discover unique resources to build gigantic mega units which can turn the tides of war instantly!
Freeciv is a multiuser reimplementation for Unix/X of the famous Microprose game of Civilization. By default, the game is an improved Civ II, but this can be customized; modpacks for near-100% compatibility with Civ I and Civ II are included. Multiuser gameplay is real-time: in each turn, all human players move concurrently. The game is designed to remain fairly playable even on poor network connections. Freeciv can also be played on standalone machines, and its AI players are a good challenge for beginners. The source code comes with the server, two X clients, and non-X clients for MS Windows and Amiga. Freeciv is released under the GNU General Public License. It is maintained by an international team of coders and enthusiasts, and is easily one of the most fun and addictive network games out there.