RSS 21 projects tagged "Real Time Strategy"

No download Website Updated 02 May 2001 xtank

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Pop 42.07
Vit 68.84

Xtank is a fairly old but reliable graphical game requiring multiple players and optimised for a local area network of X displays. It features fast update rates, assorted mazes, various vehicles, simple graphics, drone tanks, and team play. Different game styles are possible; straight combat, territorial expansion, maze races with and without weapons, and ultimate frisbee. The "north" development branch is James Cameron's modifications to the 1.3f version for use on 800x600 displays in a network of Linux based second-hand gaming workstations in a rural village.

Download Website Updated 29 Jul 2012 Freeciv

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Pop 457.41
Vit 19.57

Freeciv is a multiuser reimplementation for Unix/X of the famous Microprose game of Civilization. By default, the game is an improved Civ II, but this can be customized; modpacks for near-100% compatibility with Civ I and Civ II are included. Multiuser gameplay is real-time: in each turn, all human players move concurrently. The game is designed to remain fairly playable even on poor network connections. Freeciv can also be played on standalone machines, and its AI players are a good challenge for beginners. The source code comes with the server, two X clients, and non-X clients for MS Windows and Amiga. Freeciv is released under the GNU General Public License. It is maintained by an international team of coders and enthusiasts, and is easily one of the most fun and addictive network games out there.

Download Website Updated 08 May 2010 Conquest

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Pop 138.52
Vit 10.99

Conquest is a real-time multi-player space warfare game originally written in ratfor for the vax/vms platform. It was an early predecessor to netrek. It supports OpenGL rendering and sound.

Download Website Updated 05 Oct 2007 Crystal Space

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Pop 281.15
Vit 7.67

Crystal Space is a free and portable 3D engine written in C++. It supports a large number of 3D features.

No download Website Updated 29 Oct 2011 Netrek

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Pop 103.27
Vit 7.52

Netrek is a 16-player two-dimensional graphical real-time battle simulation with a Star Trek theme. A game is divided into two teams of 8 players (or fewer), who dogfight each other and attempt to conquer each other's planets. Netrek is the probably the first video game which can accurately be described as a "sport". It has more in common with basketball than with arcade games or Quake. Its vast and expanding array of tactics and strategies allows for many different play styles; the best players are the ones who think fastest, not necessarily the ones who twitch most effectively.

Download Website Updated 18 Oct 2007 Liquid War

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Pop 225.61
Vit 7.21

Liquid War is a truly original multiplayer wargame. You control an army formed with thousands of pixels (fighters) which look like liquid and try to eat your opponent. You can play against a primitive NPC/AI or up to 5 other human players. Network play is available.

Download Website Updated 21 Apr 2008 BZFlag

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Pop 412.47
Vit 6.05

BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game that pits players against each other in a networked environment. It runs on Windows 95/98/NT/2000, Linux, MacOS 10.x, Irix, Solaris, and others. An OpenGL accelerator is highly recommended, but it is playable with 3D in software.

Download Website Updated 23 Nov 2003 Cannon Smash

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Pop 65.67
Vit 5.80

Cannon Smash is a 3D table-tennis game. This game represents various strategies of tabletennis on the computer.

Download Website Updated 30 Jul 2011 boson

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Pop 128.94
Vit 4.35

Boson is a real-time strategy game, like Command & Conquer(tm) or StarCraft(tm). It uses the QT Toolkit and the KDE libraries. A minimum of two players is required, since there is no artifical intelligence yet. Boson is still in late development and not yet playable.

Download Website Updated 27 Mar 2002 Plasma EBG

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Pop 75.58
Vit 3.61

Plasma EBG is an empire building game with an isometric view. It runs in multiple resolutions with graphics being displayed better for higher resolutions; hence, lower resolutions do not suffer from being too large, etc. In the future several viewing engines will be available, such as EBG-opengl and EBG-2d. There is a separate module called EBG-dev which features the latest AI-development, as well as a separate server module.

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Project Spotlight

ncdc

An NCurses-based Direct Connect client.

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Project Spotlight

NetStats Baseball

A simulation of major league baseball.