ColorSnatch is a board game built using the Lazarus libraries. Player 1 starts in the lower left corner, player 2 in the upper right. Each turn, players choose one color to add to their territory. Then, all adjacent tiles of that color are captured. The first player to capture 50% of the field wins. It can be played vs. an AI or another human. Internationalization is available. The game is also a demonstration of Lazarus's capabilities.
Bastet ("bastard tetris") is an ncurses Tetris clone which is harder than every other tetris released. It is based on a heuristics engine which tries to detect which block you need or don't need, and then gives you the blocks that you don't need. For instance, if you usually play by leaving long "canyons" one square wide and then waiting for the long "I" block, you'll have to wait till eternity before you see it. The heuristics have been worked on for some time and are quite nasty.
HuaRongDao (hrd) is an ancient Chinese puzzle game. Its aim is to move pieces on the board in order to move the largest one to the center of the bottom. It is a very small game, and it is very challenging. This implementation is based on the curses library. The game is controlled by keyboard only. Its features include undo, redo, and bookmarks. Custom starting patterns are also supported.