This is a comprehensive "word game" word list for UNIX/Linux. It is a superset of the author's ENABLE list, the "OSW", and various lists researched by the author's colleague, Alan Beale. At 264,093 words, it is the largest list of its kind, suitable for use in all manners of crossword-type board games and word construction games, as well as for a spell checker dictionary. The YAWL package now includes two anagramming utilities (supplied as source code, handled by the included Makefile). There is also a shell script that extends the UNIX "strings" system command. This is the word list package recommended for the author's Quackey word game.
geo-* is a set of tools for geocaching, including tools for accessing the www.geocaching.com, opencaching.com, opencaching.us, and navicache.com websites, tools for geocoding addresses and creating maps, and tools for manipulating Mapopolis place guide data. The focus of these tools is to provide a command line driven environment.
HLA Adventure is an adventure game that was written in Randy Hyde's HLA language. It features Mippy, a cute dragon that lives happily in the forests and caves and often comes out during the later part of the day to eat leaves, smoulder decaying trees, and generally romp around like every good dragon should.
Tetrinet for Linux is a Linux version of the popular Windows multiplayer Tetris game. It should work on all systems having the ncurses library installed. This version runs in textmode only and requires a 50-line display. Both Tetrinet server and client functionality have been implemented.
Primrose is a game that presents a deep puzzle that is completely fresh. Primrose's gameplay is deceptively simple: Surround tiles of one color with another color to clear them. The surrounding tiles flip color, leading to possible chain reactions. Larger groups cleared and longer chain reactions are awarded more points. This simple setup has many interesting emergent properties, creating a challenging game without resorting to external gimmicks like time pressure. The game also features a world-wide online high score board complete with instant replay, move-by-move, of all top-scoring games.
Cultivation explores the social interactions within a gardening community. You lead one family of gardeners, starting with a single individual, and wise choices can keep your genetic line from extinction. While breeding plants, eating, and mating, your actions impact your neighbors, and the social balance sways between conflict and compromise. Cultivation features dynamic graphics that are procedurally-generated using genetic representations and cross-breeding. In other words, game objects are "grown" in real-time instead of being hand-painted or hard-coded. Each plant and gardener in the game is unique in terms of both its appearance and behavior.