The Linux-Ecology-HOWTO discusses ways to make computers less harmful to our environment and to solve some ecological issues. It explains how to use Linux to save power and consumables like paper and ink. Since it does not require big hardware, Linux may be used with old computers to make their life cycle longer. Games may be used in environmental education and software is available to simulate ecological processes.
Gutenprint (formerly Gimp-Print) is a collection of printer drivers for Unix/Linux that currently supports over 1400 printers. It emphasizes quality and flexibility, offering a wide variety of options to meet most printing needs. It includes a CUPS driver, an IJS-based Ghostscript driver, Foomatic data, an enhanced Print plugin for The GIMP, and other printer maintenance utilities. It can be used equally well for fast printing of text or critical printing of high quality graphics and photographs.
The Linux-Mobile-Guide (formerly called the Laptop-HOWTO) is a guide covering laptop, notebook, PDA, and mobile phone related Linux features, such as installation methods (via network interface, without CD/DVD drive, etc.), hardware features (PCMCIA, IrDA, Bluetooth, APM, ACPI, etc.), and configurations for different environments.
Linux NTFS provides Linux kernel drivers, a multiplatform NTFS library, and tools to create, resize, clone, rescue, query, label and fix NTFS volumes, and to undelete, resize, list, and query files for the filesystem used by Windows XP, 2003, 2000, NT4, and Vista. It also provides support for the Logical Disk Manager (LDM) that controls Windows' Dynamic Disks and is used to create software mirrors, stripes, and RAID.
The WorldForge Project is developing a complete, distributable framework for massively multiplayer online roleplaying games. The system will include a number of fully developed roleplaying worlds with unique maps, histories, creatures and legends. To run these worlds on the servers a balanced but highly customisable set of roleplaying rules is being developed. Provisions will be made to allow others the ability to recode the servers to use alternate rule sets. A standard protocol named Atlas is being developed to allow a common communication layer between clients, servers, and associated tools. For software packages that make up the system being developed by the WorldForge project, please see the dependencies for this record.
Acorn is the second in a series of games created as part of the WorldForge bootstrapping endeavour, aimed at creating an engine for massively multiplayer online games. The previous demo featured skeletons moving across crude maps. Acorn builds on this by incorporating a Python-scripted, event-driven rule system, a glient/server architecture using the Atlas Protocol System, goal-motivated artificial intelligence, herding behavior and nutrient-based growth simulation, sound detection and automated reaction, and a richer collection of artwork, sound effects, and music.