The X Binary Package System (in short XBPS) is a binary package system designed and implemented from scratch. Its goal is to be fast, easy to use, bug-free, featureful, and portable as much as possible. There is a well documented API provided by the XBPS Library that is the basis for its frontends, to handle binary packages and repositories.
ACOPOST is a set of freely available POS taggers modeled after well-known techniques. The programs are written in C (aiming for extreme portability and code correctness/safety) and run under various Unix flavors (and probably even under Windows). ACOPOST currently consists of four taggers that are based on different frameworks: Maximum Entropy Tagger (MET), Trigram Tagger (T3, based on Hidden Markov Models), Error-driven Transformation-based Tagger (TBT or Brill Tagger), and Example-based tagger (ET).
Andrew's Game aims to be a lightweight and highly expandable code base editable by anyone with a basic understanding of Python. The project has three parts: core systems, sample game, and reusable extensions. Core systems deal with the actual game mechanics; a sample game will be a template of how to use core systems and reusable extensions to create a working game. The reusable extensions can contain items and minor added functionality. Andrew's Game can implement a text-only single player RPG, which is like a MUD without support for multiple players.
bmake is a program designed to simplify the maintenance of other programs. Its input is a list of specifications as to the files upon which programs and other files depend. If no -f makefile makefile option is given, bmake will try to open 'makefile' and then 'Makefile' in order to find the specifications.