Deva is a programming language that is small, dynamic, and has some similarities to C and Python. It is designed for embedding in C++ applications, and is also suitable for basic programming tasks. It is written to be as simple as possible, but no simpler. Deva is a multi-paradigm language: it is essentially procedural and imperative, but with support for basic functional and object-oriented idioms.
Andrew's Game aims to be a lightweight and highly expandable code base editable by anyone with a basic understanding of Python. The project has three parts: core systems, sample game, and reusable extensions. Core systems deal with the actual game mechanics; a sample game will be a template of how to use core systems and reusable extensions to create a working game. The reusable extensions can contain items and minor added functionality. Andrew's Game can implement a text-only single player RPG, which is like a MUD without support for multiple players.
Agnos is a cross-language, cross-platform, lightweight RPC framework with support for passing objects by value or by reference. Agnos is meant to allow programs written in different languages to easily interoperate, by providing the needed bindings (glue-code) and hiding all the details from the programmer. The project essentially serves the same purpose as existing technologies like SOAP, WSDL, CORBA, and others, but takes a minimalistic approach to the issue at hand. Unlike the aforementioned technologies, which tend to require integration with Web servers, using verbose XML-based protocols on top of textual transports (HTTP), often also requiring complex topologies (such as name servers for registering objects, etc.). Agnos is designed to be simple, efficient, and straightforward, allowing for direct communication between two ends using a compact binary protocol.