6 projects tagged "PNG"
Twibright Registrator removes noise and can quadruple the resolution of a camera in software by matching several pictures together. It can be applied to remove noise, JPEG artifacts, rain, CRT stripes, and passersby. It can enhance night photos and provide the effect of long exposure in daylight. Pictures are matched by removing shift, rotation, zoom, and brightness changes. It features high performance bilinear interpolation, automatic adaptive corrective deconvolution, 32-bit float depth, photometrically linear space, and 16-bit depth PNG output.
Multicrush is a wrapper around pngcrush that distributes the work of brute-force compressing a single image over several pngcrush processes. This gets you a slightly less than a linear speedup, caused by different compression methods having slightly different durations. For example, the author has measured a speedup of 1.92 on a 2-core Intel T5300, and 3.86 on a 4-core Intel Q6600. The only requirements are a copy of pngcrush and at least Python 2.4. If you have version 2.6 or higher, multicrush can automatically detect how many CPUs to use.
RoseThorn is a cross-platform library for 2D and 3D games running on GNU/Linux (and possibly other Unix-like OSes) and Windows. Features include: hardware accelerated 2D and 3D rendering; Ogg and WAV Sound support with OpenAL; Lua scripting; BMP, JPEG, and PNG image loading and saving (from screenshots); easily created and modified user interfaces with XML and CSS, combined with Lua event handling; separate 2D and 3D libraries; support for multiple fonts in both TTF and bitmap formats; support for OBJ, 3DS, MD5, and RTM model formats; skeletal animation (a work in progress); support for UDP and TCP networking; thread and mutex support; a Simple Shader API; 2D animated sprites; and some basic cryptography support. There is simple event management, with key/mouse bindings easily customized from the in-game console, config file, command line, or GUI.