ACCORD is a C library for composition of SEM or scanning helium-ion microscope images with correction of drift. It is able to compose (average) large sets of extremely noisy images that were acquired by scanning charged-particle microscopes at the highest possible speeds (lowest pixel-dwell times). If the images are composed using traditional techniques, they usually become extensively blurry. The technique that is implemented in this software corrects these derogations by pre-shifting the composed frames.
The Artificial SEM Image Generator (artimagen) library generates artificial scanning electron microscope (SEM) and helium-ion microscope images of various samples, including gold-on-carbon resolution samples and some semiconductor structures. Numerous effects that appear in real SEMs are simulated (noise, drift-distortion, edge-effect, etc.), which enables assessment of imaging, metrology, and other techniques that work with SEM micrographs. Unlike the real SEM images, the artificial images exhibit defined types and amounts of these effects, which is their key advantage.
Bullet is a 3D game multiphysics library that provides state of the art collision detection and soft body and rigid body dynamics. Bullet is integrated into Cinema 4D, Lightwave, and Blender. A Houdini and Maya Plugin is available. It has a modular extendible C++ design with hot-swap of most components. The back-ends were optimized for pthreads/Win32 Threads multi-threading and PS3 Cell SPU. Other features include discrete and continuous collision detection (CCD), swept collision queries, ray casting with custom collision filtering, generic convex support (using GJK), capsule, cylinder, cone, sphere, box, and non-convex triangle meshes. Rigid body dynamics include constraint solvers, generic constraints, ragdolls, hinges, and ball-sockets. Constraint limits and motors are supported. Soft body support includes cloth, rope, and deformable objects. Import and export into COLLADA 1.4 Physics format is supported. Dynamic deformation of non-convex triangle meshes is supported by refitting the acceleration structures.
CONSIDEO MODELER allows you to mindmap a complex problem, analyse it qualitatively to discover levers and bottlenecks, and even to simulate it by automatically building a system dynamics model. One can integrate any external data and setup a customized management cockpit for playing out scenarios. It is useful for organizational problems, project management, financial analysis, production processes, score cards, and much more.
Cadabra is a computer algebra system designed specifically for the solution of problems encountered in field theory. It has extensive functionality for tensor polynomial simplification including multi-term symmetries, fermions and anti-commuting variables, Clifford algebras and Fierz transformations, implicit coordinate dependence, multiple index types, and many more. The input format is a subset of TeX. Both a command-line and a graphical interface are available.
The Cafu Engine is an all-purpose, modern 3D graphics engine and game development kit. It is feature complete to get you started quickly. It can be used to create a variety of 3D applications, including games, simulations, and training and architectural software. Written in C++, the tools, libraries, and framework have been designed to make the development of new games and other 3D applications easy. They are actively and continuously developed in order to provide the latest technology.
Chaos Visualization is a program for quickly calculating the amount of predictability in a very simple system: a spring with one side connected to the origin and the other to a weight under gravity. This amount is chaos is visualized in TIFF images, which can be put in a sequence to show the evolution of chaotic behaviour in this system.
Code_Aster offers a full range of multi-physical analysis and modelling methods that go well beyond the standard functions of software for computational thermomechanics: static and dynamic mechanics, linear or not, modal analysis, harmonic and random response, seismic analysis, acoustics, thermics, fracture, damage and fatigue, multiphysics, drying and hydratation, metallurgy analysis ,soil-structure, fluid-structure interactions, geometric and material non linearities, and contact and friction. It has a wide range of material properties (95 constitutive laws): porous media, geomaterials, damage, elastoplasticity, elastoviscoplasticity, etc., a wide range of finite elements (395), and a wide range of loadings.