KQ is a old school console-style RPG. Take the part of one of eight mighty heroes as you search for the Staff of Xenarum. Visit over twenty different locations, fight a multitude of evil monsters, wield deadly weapons, and cast powerful spells. On your quest, you will find out how the Oracle knows everything, who killed the former master of the Embers guild, why no one trusts the old man in the manor, and what exactly is terrorizing the poor Denorians. It was abandoned by its original author and rescued by the Allegro community. KQ runs on DOS, Windows, Linux, and OS X.
Neko is a high-level dynamically typed programming language. It can be used as an embedded scripting language. It has been designed to provide a common runtime for several different languages. Learning and using Neko is very easy. You can easily extend the language with C libraries. You can also write generators from your own language to Neko and then use the Neko Runtime to compile, run, and access existing libraries. Neko is a good way for language designers to focus on design and reuse a fast and well-designed runtime, as well as existing libraries for accessing filesystem, network, databases, XML, etc. It has a compiler and a virtual machine. The virtual machine is very lightweight and well optimized. The VM can be easily embedded into any application, and your libraries can be accessed using the C foreign function interface.
The Ark Roleplaying Kernel is a roleplaying engine that will allow game developers to create a full- featured role playing game, without having to write a single line of C++. All they have to do is to create game data (models, textures, world), and define the behaviour NPCs, in Lua. The engine contains a full outdoor 3D engine, with support for skeletal animation, and triangle- accurate collision detection. It also contains tools to create world and quests, and loaders for the most common low-polygon 3D formats.
Ch is an embeddable C/C++ interpreter for cross-platform scripting, shell programming, 2D/3D plotting, numerical computing, and embedded scripting. It is the simplest solution to numerical computing and visualization in the domain of C/C++. It supports the ISO 1990 C Standard (C90), major features in C99 (complex numbers, variable length arrays or VLAs, type generic functions, long long data type, etc), classes in C++, and extensions to the C language like nested functions, string types, etc. It can be embedded in other applications and hardware and used as a scripting language. C/C++ code is interpreted directly with no compilation to intermediate code. It supports Linux, Windows, MacOS X, Solaris, HP-UX, and FreeBSD.