This software adds Octave support to SWIG. Octave code can use C/C++ functions, variables, constants and enums, classes (member variables, methods, single/multiple inheritance, etc), and templates. Argument/result translation is completely extensible via %typemap and other declarations in interface files. Octave operators map to C++ operators, methods, or global functions. Octave code can subclass C++ types and implement their virtual methods (i.e., C++ code transparently calls Octave code). There is some support for STL containers. There are many automated tests and examples.
Funky is a tiny, embeddable programming language with almost unlimited extending capabilities. It presents itself as a single class that contains the entire interpreter. Two versions of this class exist: Funky::Funky, a floating-point version, and Funky::Groovy, an integer version. You can install your own functions in the language as long as your functions take a vector of the built-in type of the interpreter and return an instance of that built-in type (or a vector of those). Funky is a functional programming language. As such, it treats everything as functions, and those functions handle only one type: double in the case of Funky::Funky, or int in the case of Funky::Groovy.
konsoledcopschema is a script that automatically set the desired Konsole schema when certain applications are executed. For example, when the user runs Vim with the script installed, the Konsole schema is switched to "VIM Colors" for as long as the user is in Vim. The script also includes support for less, man, info, watch, top, and htop.
Neko is a high-level dynamically typed programming language. It can be used as an embedded scripting language. It has been designed to provide a common runtime for several different languages. Learning and using Neko is very easy. You can easily extend the language with C libraries. You can also write generators from your own language to Neko and then use the Neko Runtime to compile, run, and access existing libraries. Neko is a good way for language designers to focus on design and reuse a fast and well-designed runtime, as well as existing libraries for accessing filesystem, network, databases, XML, etc. It has a compiler and a virtual machine. The virtual machine is very lightweight and well optimized. The VM can be easily embedded into any application, and your libraries can be accessed using the C foreign function interface.