8572 projects tagged "OS Independent"
The TkinterTreectrl module wraps the treectrl Tk extension for use with Python/Tkinter. The treectrl widget allows you to create fancy things like sortable multi-column list boxes and hierarchical tree views in Tkinter. The package also includes a ready to use multi-column listbox widget, scrolled Treectrl, and multi-column list box widgets plus a generic ScrolledWidget class that makes it quite easy to add one or two static or automatic scroll bars to any listbox-alike Tkinter widget.
PHP GUI API is a package that renders HTML pages composed programmatically. It is designed in a similar fashion to Java's GUI package, but it is for HTML components rather than desktop applications. It consists of a set of classes that wrap around several types of HTML page components and CSS elements that can be composed and configured programmatically to generate whole pages. The classes render the page by generating HTML for each element and the contained elements. It provides classes for wrapping paragraphs, divisions (div), input fields, forms, tables, images, links, etc.
Roles UI is a graphic interface library for Ruby on Rails which provides the ability to manage roles and permissions in realtime for applications which use Cancan. It is a Rails engine, so it has its own namespace. You can reach Roles UI in /roles_ui. Roles UI consist of two main entities, Role and Permission. Each Role may have a permission set. Roles belongs to users. Roles UI extends your User model so you don't need to create this association. By default, Roles UI is configured to work with the User model.
JMapper-Framework allows you to pass data from one Java Bean to another dynamically with annotations and/or XML. You can create and enrich target objects, apply specific logic to the mapping, automatically manage the XML file, implement the 1-to-N and N-to-1 relationships, implement explicit conversions, apply inherited configurations, and more.
taccGL is a JavaScript library and framework that animates HTML elements in 2D and 3D using the GPU accelerated canvas (WebGL) with a fallback to the HTML5 2D canvas. It provides functions for moving in 3D space, accelerating, rotating, morphing, and mapping on 3D objects, and blending and fading HTML elements. Animations mostly run inside the GPU and are implemented in the C-like shader language GLSL.