WilmaScope is a Java3D application that creates real-time 3D animations of dynamic graph (network) structures. It comes with a number of layout algorithm plugins, and supports the easy creation of plugins for new layout algorithms. 3D geometries for graph element glyphs and algorithms for graph generation and modification are loaded dynamically as plugins, providing an extremely flexible platform for all manner of graph visualisation applications. The system has been applied with considerable success to a number of graph visualisation problems.
Teddy is an OpenGL-based 3D graphics library written in C++. Its main features are simple scene graph and windowing system-enabling multiple cameras, camera windows, and scenes. It focuses on easy and flexible manipulation of models and model materials in the scene graph. It contains a number of primitive objects like sphere, box, and cone, and it can load LightWave object and scene files.
Grlib is an implementation of generative grammars and turtle graphics. The grammars (Lindenmayer systems) are used to produce descriptions of three dimensional objects, and the turtle is used to display them (i.e., generate images in several forms, such as bitmap, PostScript, or OpenGL).
XiStrat (aka 'Extended Strategy') is in particular about turn-based, networked multiplayer, non-cooperative, zero-sum, abstract strategy board games (e.g., Chess, Go, Reversi variants, etc.) on 3D-visualized polyhedra and contains a server, client GUI, autoplayer engine, utilities, and documentation. Related recreational modern mathematics (single agent, cellular automata, graph/group/complexity/knot theory, discrete geometry, algebra, combinatorics, and mathematical physics) is also dealt with.
ZOE (formerly OGLE) is a simple OpenGL graphics engine written entirely in Python. Its primary focus is rapid prototyping and experimentation, so it only supports the barest essentials, with focus on wire frames. Special emphasis is placed on particle systems (in which non-interacting particles follow simple rules). Some familiarity with OpenGL is expected, although when exploiting the particle system abstractions, no specific OpenGL knowledge is required. The demos included are the obligatory spinning polyhedra, static views of conic sections and the Solar System, a 3D surface plotter, a fountain of sparks, a swarming behavior model, a random walk example, a whirlpool effect using gravity and drag, and an example of chaos theory and sensitivity to initial conditions.
Blender is a free 3D animation studio. It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D, and game creation and playback with cross-platform compatibility.