RubyDNS is a high-performance DNS server that can be easily integrated into other projects or used as a stand-alone daemon (via RExec). By default, it uses rule-based pattern matching. Results can be hard-coded, computed, fetched from a remote DNS server, or fetched from a local cache, depending on requirements. In addition, RubyDNS includes a high-performance asynchronous DNS resolver built on top of EventMachine. This module can be used by itself in client applications without using the full RubyDNS server stack.
Umple can be used for pure UML modeling. Or it can be used to add UML constructs, such as associations and state machines to code written in Java, PHP, or Ruby. It generates code in these languages that can save a large amount of programming effort and result in higher quality. The UmpleOnline tool allows you to edit UML diagrams graphically, and watch the Umple textual code being written in real time. This works the other way too: you can write textual Umple and watch the corresponding UML diagram appear. Umple is being extended to support patterns, tracing, and a variety of other features. Umple is written in itself, which is central to maintaining its quality. Umple can be used today by any programmer or modeler.
The Lean Mean C++ Option Parser handles program arguments (argc, argv). It supports the short and long option formats of getopt(), getopt_long(), and getopt_long_only(), but has a more convenient interface. It is a freestanding, header-only library with no dependencies, not even libc or STL. It comes with a usage message formatter which supports column alignment and line wrapping, making it ideal for localized messages with different lengths.
Rummy Pong is a mouse-driven browser game that features the ability for the player to score against the computer (and vice-versa) with color and number sequences, similar to the ones found in the card game Rummy. The player with the highest score is the winner after a certain point difference between scores is reached. Good reflexes and looking ahead always help, but the speed of the ball is adjustable via the keyboard.