GNU ccScript offers a class extensible threaded embedded scripting engine for use with the Common C++ GNU package. This engine is also used in Bayonne (the GNU telephony server), and in TOSI (FreeBSD and GNU/Linux PBX integration servers). This engine differs from traditional scripting systems in that it is used to script near real-time state-event systems through deterministic callback step execution rather than the linear and non-deterministic fashion of embedded script libraries such as tcl, and libguile.
KernelDriver automates your Windows 2000/NT, Windows Me/98/95 and Linux device driver development by providing you with powerful tools for hardware debugging, driver code generation, and driver debugging. KernelDriver supports PCI / USB / ISA and EISA drivers. KernelDriver for Windows and Linux includes the powerful Driver Wizard. Using the Driver Wizard you can graphically debug your hardware by "peeking" and "poking" at it without writing a single line of code. After your hardware is diagnosed, use the Driver Wizard to generate a complete kernel mode device driver which will drive your hardware.
Lua is a programming language originally designed for extending applications, but also frequently used as a general-purpose, stand-alone language. It combines simple procedural syntax (similar to Pascal) with powerful data description constructs based on associative arrays and extensible semantics. It is dynamically typed, interpreted from bytecodes, and has automatic memory management, making it ideal for configuration, scripting, and rapid prototyping. It is implemented as a small library of C functions, written in ANSI C, and compiles unmodified in all known platforms. The implementation goals are simplicity, efficiency, portability, and low embedding cost. It has been used on games such as World of Warcraft, FarCry and Angry Birds, among others.
Blassic is a classic Basic interpreter. The line numbers are mandatory, and it has PEEK & POKE. The main goal is to execute programs written in old interpreters, even those that use peculiar control flow constructs or automodifiable code. However, it can be used as a scripting language, and has some not-so-classic instructions. It has graphics modes that are compatible with some classic systems and user defined.
Spirit is an object-oriented, recursive descent parser generator framework implemented using template meta-programming techniques. Expression templates allow Spirit to approximate the syntax of Extended Backus Normal Form (EBNF) completely in C++. The Spirit framework enables a target grammar to be written exclusively in C++. EBNF grammar specifications can mix freely with other C++ code and, thanks to the generative power of C++ templates, are immediately executable.
UnderC was designed as a compact fast interpreter which does most of the ISO standard. It does templates, and comes with 'pocket' versions of the standard library classes like string, vector, map, etc. It is very straightforward to load functions from shared libraries using a simple pragma and an external "C" directive. UnderC is a fully interactive system, so single lines of code can be quickly evaluated and tested.
CExEv is a package of C++ classes intended to be used for evaluation of C-syntax expression strings. It is intended to be as simple as possible, portable, and not dependant on other libraries. The developer can plug in the application specific variable and function space to be used in the evaluation process.
Squirrel is a light-weight programming language (around 6000 lines of code) that features higher-order functions, classes/inheritance, delegation, tail recursion, generators, cooperative threads, exception handling, reference counting and garbage collection on demand. It has a C-like syntax.
Felix is a programming language with a fully featured purely functional subsystem embedded in a a traditional Algol-like imperative programming system. The system features garbage collection, static typing, parametric polymorphism, overloading, regular expression matching, and a lot more. A scripting harness is used to invoke source files, but fully compiled binary shared libraries are generated, yielding both rapid prototyping and high performance. Seamless binding of C/C++ code makes interfacing existing libraries easy. Control inversion provides language-level cooperative multi-tasking.
Common Text Transformation Library is a library of C++ classes and functions to parse and modify STL strings. CTTL substring classes may be compared, inserted, replaced, and parsed with EBNF grammars. The compiled program implements a fast, thread-safe, re-entrant recursive descent parser.