UIML stands for User Interface Markup Language. It is an XML-family language for user interface description. The basic idea is to build user interfaces for various platforms from one description (source). The description consists of a widget structure definition, widget properties, reaction on events, widget set description, application logic, etc. The project aim is to build a Python renderer for UIML. It supports static rendering and wxPython. See additional info on UIML at www.UIML.org
SCons is a software construction tool (build tool substitute for Make) implemented in Python. It features a modular build engine that can be embedded in other software. SCons configuration files are Python scripts that call the build engine API. It can scan files to detect dependencies automatically and maintain a global view of all dependencies in a build tree, and uses MD5 signatures to detect changed file contents reliably. Timestamps can be used if you prefer. SCons also supports parallel builds and is easily extensible through user-defined builder and scanner objects.
The sourcecode XML metadata extraction tools are intended to be used for extracting and transforming XML-like markup embedded in source code comments into syntactically correct external entities or well-formed XML files. This can be used for JavaDoc-like code annotation, providing structured comments, or even embedding metadata used by the build process or configuration management tools.
PyDBDesigner is an entity-relation (ERW) database modeling tool for both Windows and Unix/Linux. It is similar to Power Designer or Erwin, and both physical and logical models are supported. Its main features are database modeling, SQL generation, documentation generation, and reverse engineering. PyDBDesigner is intended to be a GUI design tool for the ERW (entities and relations on the Web) project.
The Helix Ribosome build system is a set of programs written in the Python programming language which provide a common interface to retrieving and building programs from source code stored in a CVS repository. The build system is made up of two basic subsystems. The first ("build") calculates the dependencies of a target, retrieves the source code, and runs commands to build that source code in the correct order. The second component ("Umake") is a cross-platform Makefile generator, which generates makefiles that work with MSVC, CodeWarrior, and typical Unix toolchains. Umake can be used independently from the build program.
ll-make is a Python-based object oriented make replacement. Like make, it allows you to specify dependencies between files and actions to be executed when files don't exist or are out of date with respect to one of their sources. It allows you to do this in a object oriented way. Targets are not only limited to files, but could include dependencies on database records.