128 projects tagged "OpenGL"

No download Website Updated 24 Feb 2010 TSDL

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Pop 25.77
Vit 1.42

TSDL was written for the turn-based strategy game "Turious", but is a stand alone library. It provides a number of useful widgets and event handling functions. Its widgets include container, label, button, text, numbox, checkbox, and console. All of the widgets can be given individual background images and custom text. Containers and widgets can be shown and hidden individually, and will retain their visibility state. The library uses OpenGL for rendering, allowing it to be used in 3D games as well as 2D.

Download Website Updated 19 Feb 2014 Humm and Strumm

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Pop 102.40
Vit 9.76

Humm and Strumm is a project to create a high-performance, concurrent 3D video game engine in modern C++.

Download No website Updated 11 Feb 2010 Cafu Engine

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Pop 39.19
Vit 39.61

The Cafu Engine is an all-purpose, modern 3D graphics engine and game development kit. It is feature complete to get you started quickly. It can be used to create a variety of 3D applications, including games, simulations, and training and architectural software. Written in C++, the tools, libraries, and framework have been designed to make the development of new games and other 3D applications easy. They are actively and continuously developed in order to provide the latest technology.

No download Website Updated 01 May 2010 Digital Soda

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Pop 34.81
Vit 1.03

Digital Soda is a simple GTK+ frontend for the "DSO-2250 USB" oscilloscope.

Download Website Updated 09 Jul 2010 I

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Pop 28.60
Vit 39.52

I is a programming language that was designed to be efficient to write and run. The system incorporates many major libraries, allowing the creation of major projects such as Aciqra. It is an interpreted language and supports CGI scripting through the use of the CGI for Aciv/I extension.

No download No website Updated 22 Feb 2010 Penumbra Collection

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Pop 17.06
Vit 39.45

Penumbra is a first person horror adventure focusing on story, immersion, and puzzle solving. Violence and combat are hardly an option: the player has to use wits to guide Philip through his final test, which makes the series unique in offering a truly dangerous and terrifying experience. Played from a first person perspective and powered by a 3D engine utilizing cutting edge technology, Penumbra is a true advancement to the adventure genre. The unique physics system allows for true environmental interaction: The player can open drawers, pull levers, pick up objects and manipulate those objects in 3D space, all using natural mouse movements. This creates a highly interactive and immersive game world.

Download No website Updated 29 Jan 2013 GLOBE_3D

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Pop 36.19
Vit 1.06

GLOBE_3D is a real-time 3D engine. It features unconditionally portable sources (one set of sources for all platforms), real-time rendering (fast with a 3D hardware-accelerated graphics card), full eye movements and rotations, display of combinations of colors, materials, and textures, transparency, multiple area rendering with the portal technique (e.g. for inner scenes), collision detection, binary space partition (BSP), input-output of 3D objects or groups of objects linked to each other by portals, easy management of resources like textures (.bmp and .tga), BSP trees, and objects stored in .zip files, screenshots (.bmp) and video captures (.avi), multi-view support, and vectorized geometry support.

No download Website Updated 10 Mar 2010 Octaspire Crates!

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Pop 28.74
Vit 1.42

Octaspire Crates! is a scriptable, skinnable, extensible, and relocatable 3D action puzzle game. All the missions, game entities (or crates), game states, and configuration of the game engine are implemented as plain text Lua-scripts. So, if you know Lua, you can write new game entities, game states, missions, and levels with any text editor, without any special development tools. New skins can be created with any image editor that can save .png images, dropped into a new subdirectory under the resources/textures directory, and changed in the configuration file config.lua. Crates has also its own (simple) implementations for all the different container classes it needs (like vector, string, and so on) to keep the external dependencies fewer.

Download Website Updated 27 Jun 2011 PyCAM

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Pop 129.18
Vit 4.15

PyCAM generates toolpaths (GCode) for CNC machines out of 3D STL model files or 2D gravure contour files (SVG or DXF). The output of PyCAM can be imported into EMC2 or other machine controllers to direct the milling machine. PyCAM features different path generation strategies, cutter shapes, and post-processing options.

No download Website Updated 16 Oct 2010 NeoTextureEdit

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Pop 44.82
Vit 2.16

NeoTextureEdit is an easy to use graph-based procedural seamless texture editor. NeoTexture is the associated run-time generation library. Using continuous basis functions, it can generate arbitrary resolution images without quality degradation. Its main purpose is to produce high-quality textures for real time rendering applications that can be stored in a few kB and synthesized on application startup. But it can also be used to generate off-line images.

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JPPF

A grid computing solution.

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FLStation

UAV ground control software.