The Mesh Viewer is an easy-to-use, lightweight application for displaying three dimensional models (triangular meshes) from a variety of file formats. It uses OpenGL to render the models. Triangular meshes can be displayed texture mapped (with optional bilinear filtering), solid, or as a wire frame (all lines or just the front lines). Loaded models can be rotated, translated, and scaled (all done with the mouse). The model is lighted by multiple light sources. Viewpoints can be saved.
trend is a general-purpose, efficient trend graph for "live" data. Data is read in ASCII format from a file or continuously from a FIFO, and is played in real-time into a multi-pass trend (much like a CRT oscilloscope or a strip chart). trend can be used as a rapid analysis tool for progressive or time-based data series together with trivial scripting.
ThinLinc is a fast and versatile remote desktop solution. It is based on open source software such as TigerVNC, SSH, and PulseAudio. The ThinLinc server software can be used to publish Linux/Unix desktops and applications to thin clients. The system also supports Windows Remote Desktop Services and VirtualBox. ThinLinc supports redirection of sound, serial ports, disk drives, local printers, and Smart Card readers. Clients are available for a wide variety of platforms. When used with the VirtualGL software, ThinLinc can deliver high performance graphics with OpenGL applications in a thin client environment.
Equalizer is middleware for creating and deploying parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors, and computers to scale rendering performance, visual quality, and display size. An Equalizer-based application runs unmodified on any visualization system, from a simple workstation to large scale graphics clusters, multi-GPU workstations, and Virtual Reality installations.
The Ecere SDK is a cross-platform toolkit for building software applications. It currently runs on Windows, Linux, Mac OS X (through X11), FreeBSD, and the Android OS. It should run on other Unix platforms with minor testing/tweaking. With the Ecere SDK, you can develop applications once and deploy them on all supported platforms alongside a lightweight runtime environment. It introduces eC, an object oriented language derived from and fully compatible with C, compromising neither runtime performance nor ease of use. A built-in 3D engine supporting both Direct3D and OpenGL is fully integrated.