wsh allows you to execute commands on multiple machines in parallel. It is secure and fast, and even outperforms ansible. It works by having an agent live on the machine. When you run wshc, it sshes and execs wshd and sends commands over the encrypted channel. wshd executes the commands and sends the results back.
cqueues is a comprehensive event and networking library for Lua 5.2 and LuaJIT using modern Unix O(1) polling facilities. It includes libraries for buffered socket I/O, SSL/TLS sockets, DNS querying, signal handling, threading, file change notification, and X.509 key management. It natively supports Linux, *BSD, OS X, and Solaris systems without third-party dependencies, and is interoperable with any event loop that accepts plain descriptors, or is usable standalone.
The Brick Engine is a fast and simple lo-fi gaming engine. The engine provides a comprehensive API, including dazzling visual features, song playback, and collision detection: everything you need to make games with quickness and ease. The engine provides a straightforward C API and has language bindings for Tcl and Pascal, with support for more languages on the way.
dvtm brings the concept of tiling window management, popularized by X11-window managers like dwm, to the console. As a console window manager, it tries to make it easy to work with multiple console based programs like vim, mutt, cmus, or irssi. dvtm is intended to be used where X11 isn't available or over SSH. In conjunction with dtach, it can be seen as a lightweight alternative to GNU screen.