RSS 5 projects tagged "OpenAL"

No download Website Updated 05 May 2009 The Gamebook Engine

Screenshot
Pop 50.56
Vit 2.40

The Gamebook Engine is a cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.

Download Website Updated 19 Feb 2014 Humm and Strumm

Screenshot
Pop 215.80
Vit 12.27

Humm and Strumm is a project to create a high-performance, concurrent 3D video game engine in modern C++.

Download Website Updated 18 Oct 2013 Arx Libertatis

Screenshot
Pop 121.14
Vit 5.26

Arx Libertatis is a cross-platform, open source port of Arx Fatalis, a 2002 first-person role-playing game developed by Arkane Studios. Arx Fatalis features crafting, melee and ranged combat, and a unique casting system where the player draws runes in real time to effect the desired spell. The Arx Libertatis source code is based on the publicly released Arx Fatalis sources. This does however not include the game data, so you need to obtain a copy of the original Arx Fatalis or its demo.

No download Website Updated 19 Dec 2012 RoseThorn Game Library

Screenshot
Pop 39.61
Vit 22.09

RoseThorn is a cross-platform library for 2D and 3D games running on GNU/Linux (and possibly other Unix-like OSes) and Windows. Features include: hardware accelerated 2D and 3D rendering; Ogg and WAV Sound support with OpenAL; Lua scripting; BMP, JPEG, and PNG image loading and saving (from screenshots); easily created and modified user interfaces with XML and CSS, combined with Lua event handling; separate 2D and 3D libraries; support for multiple fonts in both TTF and bitmap formats; support for OBJ, 3DS, MD5, and RTM model formats; skeletal animation (a work in progress); support for UDP and TCP networking; thread and mutex support; a Simple Shader API; 2D animated sprites; and some basic cryptography support. There is simple event management, with key/mouse bindings easily customized from the in-game console, config file, command line, or GUI.

Download Website Updated 06 Feb 2013 Castle Game Engine

Screenshot
Pop 31.50
Vit 1.43

Castle Game Engine is a cross-platform 3D game engine written in Object Pascal. It includes a flexible system of 3D objects, with out-of-the-box levels, items, intelligent creatures, and more. Rendering and processing of 3D models in X3D, VRML, Collada, and other formats is implemented. Many graphic effects are available, including shadows, bump mapping, shaders, mirrors, and screen effects.

Screenshot

Project Spotlight

libquickmail

A C library for sending email with attachments.

Screenshot

Project Spotlight

libdvbpsi

A library designed for MPEG TS and DVB PSI tables decoding and generation.