RSS 3 projects tagged "OpenAL"

No download Website Updated 05 May 2009 The Gamebook Engine

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Pop 63.31
Vit 2.44

The Gamebook Engine is a cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.

Download Website Updated 24 Mar 2010 The Open Toolkit

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Pop 89.73
Vit 4.32

The Open Toolkit (OpenTK) is a set of advanced cross-platform bindings to OpenGL, OpenCL, and OpenAL for C# and other Mono/.Net languages. It can be used standalone (in the spirit of GLFW or SDL) or integrated into GTK# and WinForms applications.

No download No website Updated 05 Oct 2010 Open Game Libraries

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Pop 20.32
Vit 30.98

The Open Game Libraries is a collection of separately usable C++ libraries for creating games. It provides OpenGL window management, zip file management, OpenAL audio management, a developer console window, input management, bitmapped fonts with Unicode and kerning support, image loading and saving, model loading and importing, and generic classes and objects for game development such as math and text processing.

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Bugzero

A Web-based change management, issue tracking, and help desk customer support system.

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PacketFence

A network access control (NAC) system.