RSS 21 projects tagged "OpenAL"

No download Website Updated 05 May 2009 The Gamebook Engine

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Pop 51.44
Vit 2.41

The Gamebook Engine is a cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.

Download Website Updated 19 Feb 2014 The Open Toolkit library

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Pop 291.27
Vit 22.40

The Open Toolkit library (OpenTK) is a set of advanced cross-platform bindings to OpenGL, OpenCL, and OpenAL for C# and other Mono/.Net languages. It can be used standalone (in the spirit of GLFW or SDL) or integrated into GTK# and WinForms applications.

No download Website Updated 18 Apr 2009 ioquake3

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Pop 19.54
Vit 42.78

ioquake3 (or ioq3 for short) builds upon id Software's Quake 3 source code release. It cleans it up, fixes bugs, and adds features. Its goal is to be the Quake 3 distribution upon which people base their games and projects. Its design goals include optimizing the engine for playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of the engine has been ported to many new platforms. While it doesn't have PunkBuster (and never will), it does provide more security for servers and clients by way of various bugfixes which aren't in id's client.

No download Website Updated 14 Feb 2014 Bitfighter

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Pop 184.96
Vit 8.72

Bitfighter is a game that feels a little like Asteroids on steroids. It's a multiplayer space-based combat and strategy game, featuring customized ships, multiple game modes, cool retro graphics, and smooth network play. It also includes a full featured level editor, Lua scriptable bots, and other cool features. It has a very active development team, so the game keeps improving.

No download Website Updated 19 Dec 2012 Turious

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Pop 97.29
Vit 3.47

Turious is a cross-platform turn-based strategy game. It features dynamically generated maps, AIs that can be used with both online multi-player and single player modes, and 6 classes of civilian and military units. It uses the Rosethorn Game Library.

Download Website Updated 19 Feb 2014 Humm and Strumm

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Pop 216.13
Vit 12.79

Humm and Strumm is a project to create a high-performance, concurrent 3D video game engine in modern C++.

No download No website Updated 22 Feb 2010 Penumbra Collection

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Pop 17.29
Vit 38.90

Penumbra is a first person horror adventure focusing on story, immersion, and puzzle solving. Violence and combat are hardly an option: the player has to use wits to guide Philip through his final test, which makes the series unique in offering a truly dangerous and terrifying experience. Played from a first person perspective and powered by a 3D engine utilizing cutting edge technology, Penumbra is a true advancement to the adventure genre. The unique physics system allows for true environmental interaction: The player can open drawers, pull levers, pick up objects and manipulate those objects in 3D space, all using natural mouse movements. This creates a highly interactive and immersive game world.

Download No website Updated 08 Mar 2010 Dolphin-emu

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Pop 52.54
Vit 1.00

Dolphin is a Nintendo GameCube, Wii, and Triforce emulator for Microsoft Windows, Linux, and Mac OS X (on Intel-based machines), it is the first emulator to successfully run commercial GameCube and Wii games, and is still the only emulator capable of running commercial Wii games.

No download Website Updated 20 Oct 2010 ObjectAL for iPhone

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Pop 28.25
Vit 37.43

ObjectAL for iPhone is an audio library that provides a simpler Objective-C interface to OpenAL and AVAudioPlayer for iOS developers.

Download Website Updated 22 Nov 2013 Bino

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Pop 167.95
Vit 16.11

Bino is a stereoscopic 3D video player with multi-display support. It supports many 2D and 3D video formats, a wide range of display devices, and distributed multi-display video presentation, e.g. for multi-projector setups.

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Project Spotlight

fcmm

A fast concurrent memoization map.

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Project Spotlight

SBuild

A Scala-based build system.