RSS 16 projects tagged "OpenAL"

No download Website Updated 05 May 2009 The Gamebook Engine

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Pop 51.44
Vit 2.41

The Gamebook Engine is a cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.

Download Website Updated 19 Feb 2014 The Open Toolkit library

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Pop 291.27
Vit 22.40

The Open Toolkit library (OpenTK) is a set of advanced cross-platform bindings to OpenGL, OpenCL, and OpenAL for C# and other Mono/.Net languages. It can be used standalone (in the spirit of GLFW or SDL) or integrated into GTK# and WinForms applications.

No download Website Updated 14 Feb 2014 Bitfighter

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Pop 184.96
Vit 8.72

Bitfighter is a game that feels a little like Asteroids on steroids. It's a multiplayer space-based combat and strategy game, featuring customized ships, multiple game modes, cool retro graphics, and smooth network play. It also includes a full featured level editor, Lua scriptable bots, and other cool features. It has a very active development team, so the game keeps improving.

Download Website Updated 19 Feb 2014 Humm and Strumm

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Pop 216.13
Vit 12.79

Humm and Strumm is a project to create a high-performance, concurrent 3D video game engine in modern C++.

No download No website Updated 22 Feb 2010 Penumbra Collection

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Pop 17.29
Vit 38.90

Penumbra is a first person horror adventure focusing on story, immersion, and puzzle solving. Violence and combat are hardly an option: the player has to use wits to guide Philip through his final test, which makes the series unique in offering a truly dangerous and terrifying experience. Played from a first person perspective and powered by a 3D engine utilizing cutting edge technology, Penumbra is a true advancement to the adventure genre. The unique physics system allows for true environmental interaction: The player can open drawers, pull levers, pick up objects and manipulate those objects in 3D space, all using natural mouse movements. This creates a highly interactive and immersive game world.

Download No website Updated 08 Mar 2010 Dolphin-emu

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Pop 52.54
Vit 1.00

Dolphin is a Nintendo GameCube, Wii, and Triforce emulator for Microsoft Windows, Linux, and Mac OS X (on Intel-based machines), it is the first emulator to successfully run commercial GameCube and Wii games, and is still the only emulator capable of running commercial Wii games.

No download Website Updated 20 Oct 2010 ObjectAL for iPhone

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Pop 28.25
Vit 37.43

ObjectAL for iPhone is an audio library that provides a simpler Objective-C interface to OpenAL and AVAudioPlayer for iOS developers.

Download Website Updated 22 Nov 2013 Bino

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Pop 167.95
Vit 16.11

Bino is a stereoscopic 3D video player with multi-display support. It supports many 2D and 3D video formats, a wide range of display devices, and distributed multi-display video presentation, e.g. for multi-projector setups.

No download No website Updated 05 Oct 2010 Open Game Libraries

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Pop 17.46
Vit 35.90

The Open Game Libraries is a collection of separately usable C++ libraries for creating games. It provides OpenGL window management, zip file management, OpenAL audio management, a developer console window, input management, bitmapped fonts with Unicode and kerning support, image loading and saving, model loading and importing, and generic classes and objects for game development such as math and text processing.

Download Website Updated 26 Jan 2011 Open Media Engine

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Pop 21.45
Vit 34.32

Open Media Engine (OME) is a 3D media engine using OpenGL 3+, OpenAL, ODE, SDL, and Lua, written in C++ and Boost.

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P6Spy

Intercepts and logs database statements of applications using JDBC

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4DIAC

A framework for distributed industrial automation and control.