RSS 21 projects tagged "OpenAL"

No download Website Updated 18 Apr 2009 ioquake3

Screenshot
Pop 19.29
Vit 42.79

ioquake3 (or ioq3 for short) builds upon id Software's Quake 3 source code release. It cleans it up, fixes bugs, and adds features. Its goal is to be the Quake 3 distribution upon which people base their games and projects. Its design goals include optimizing the engine for playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of the engine has been ported to many new platforms. While it doesn't have PunkBuster (and never will), it does provide more security for servers and clients by way of various bugfixes which aren't in id's client.

No download No website Updated 22 Feb 2010 Penumbra Collection

Screenshot
Pop 17.29
Vit 38.92

Penumbra is a first person horror adventure focusing on story, immersion, and puzzle solving. Violence and combat are hardly an option: the player has to use wits to guide Philip through his final test, which makes the series unique in offering a truly dangerous and terrifying experience. Played from a first person perspective and powered by a 3D engine utilizing cutting edge technology, Penumbra is a true advancement to the adventure genre. The unique physics system allows for true environmental interaction: The player can open drawers, pull levers, pick up objects and manipulate those objects in 3D space, all using natural mouse movements. This creates a highly interactive and immersive game world.

No download Website Updated 20 Oct 2010 ObjectAL for iPhone

Screenshot
Pop 28.14
Vit 37.44

ObjectAL for iPhone is an audio library that provides a simpler Objective-C interface to OpenAL and AVAudioPlayer for iOS developers.

No download No website Updated 05 Oct 2010 Open Game Libraries

Screenshot
Pop 17.44
Vit 35.91

The Open Game Libraries is a collection of separately usable C++ libraries for creating games. It provides OpenGL window management, zip file management, OpenAL audio management, a developer console window, input management, bitmapped fonts with Unicode and kerning support, image loading and saving, model loading and importing, and generic classes and objects for game development such as math and text processing.

Download Website Updated 26 Jan 2011 Open Media Engine

Screenshot
Pop 21.35
Vit 34.33

Open Media Engine (OME) is a 3D media engine using OpenGL 3+, OpenAL, ODE, SDL, and Lua, written in C++ and Boost.

No download No website Updated 25 Jun 2011 TPlayer

Screenshot
Pop 10.82
Vit 32.04

TPlayer is a multimedia management tool that also enables you to analyze and edit audio, video, and images.

Download Website Updated 18 Apr 2012 GLPong

Screenshot
Pop 14.39
Vit 26.99

GLPong is an implementation of Pong using OpenGL, SDL, and (optionally) OpenAL.

Download Website Updated 19 Feb 2014 The Open Toolkit library

Screenshot
Pop 291.56
Vit 22.21

The Open Toolkit library (OpenTK) is a set of advanced cross-platform bindings to OpenGL, OpenCL, and OpenAL for C# and other Mono/.Net languages. It can be used standalone (in the spirit of GLFW or SDL) or integrated into GTK# and WinForms applications.

Download Website Updated 22 Nov 2013 Bino

Screenshot
Pop 167.79
Vit 16.06

Bino is a stereoscopic 3D video player with multi-display support. It supports many 2D and 3D video formats, a wide range of display devices, and distributed multi-display video presentation, e.g. for multi-projector setups.

Download Website Updated 19 Feb 2014 Humm and Strumm

Screenshot
Pop 216.18
Vit 12.68

Humm and Strumm is a project to create a high-performance, concurrent 3D video game engine in modern C++.

Screenshot

Project Spotlight

Open Camera

A camera app for Android.

Screenshot

Project Spotlight

j661

Provides a generic CDS (or ARINC 661 Server) conforming to the ARINC 661 standard.