130 projects tagged "Open Software"
Dirvish creates a backup image of a directory tree using rsync. If there is already an older backup image, files which have not changed will be shared (hard-linked) between the two backups to save disk space. Where files have partially changed, rsync sends only the differences over the network. Each backup image is a complete copy of the original directory and can be used independently for restores, or deleted without affecting the other images.
BLAST is a set of similarity search programs designed to explore all of the available sequence databases regardless of whether the query is protein or DNA. It uses a heuristic algorithm which seeks local as opposed to global alignments, and is therefore able to detect relationships among sequences which share only isolated regions of similarity. It can be run locally as a full executable, and can be used to run BLAST searches against private, local databases, or downloaded copies of the NCBI databases. It runs on Mac OS, Win32, LINUX, Solaris, IBM AIX, SGI, Compaq OSF, and HP- UX systems.
Javasynth is a Java-based system for creating (rather experimental) modular audio systems called sound modules. This allows synthesizers of some kind to be assembled in a modular fashion using oscillators, amplifiers, envelopes, filters, and other components familiar to those that have worked with hardware synthesizers. It includes a separated synth engine and a Swing user interface for building sound modules.
P6Spy is an open source framework for applications to intercept and optionally modify database statements. The P6Spy distribution includes P6Log, which intercepts and logs the database statements of any application that uses JDBC. This application is particularly useful for developers to monitor the SQL statements produced by EJB servers, enabling the developer to write code that achieves maximum efficiency on the server. P6Spy is designed to be installed in minutes and requires no code changes.
Kalyp is a fantasy-based roguelike game written in Java. Its design is based on traditions set by popular roguelike games, especially Nethack. It is single player and runs in a text terminal. The project focuses mostly on the Artificial Intelligence engine for the non-player characters. Most of the game design will be done in scripting, as the core engine written in Java will handle user interface, rulesets, basic actions, and try to hold it all together.
The lptools suite provides a complete, programming-language independent, literate programming environment. The suite targets XML documentation, but the underlying system has no bias that would disadvantage other documentation languages. It also includes a programmable build tool (a replacement for 'make') that can handle very complex and dynamic dependency graphs.
Platform Independent Petri Net Editor (PIPE) creates and analyses Petri Nets quickly, efficiently, and effectively. A key design feature is the modular approach adopted for analysis, enabling new modules to be written easily and powerfully, using built-in data layer methods for standard calculations. Six analysis modules are provided, including Invariant Analysis, State-Space Analysis (deadlock, etc.), and Simulation Analysis and Classification. PIPE adheres to the XML Petri net standard (PNML). The file format for saving and loading Petri Nets is extensible through the use of XSLT, the default being PNML.