Zina is a graphical interface to your MP3 collection, a personal jukebox, a Podcaster, and an MP3 streamer. It includes an optional Flash player, a tag editor, and can search the Web for album art and song lyrics. It can run alone, be embedded into an existing Web site, or be used as a module in Drupal, Joomla, and Wordpress.
Airtime lets you take total control of your radio station via the Web with intelligent archive management, powerful search, an easy playlist builder, a simple scheduling calendar, and rock-solid automated playout. Features include fades, cues, playlists, a programme calendar, Icecast, Shoutcast, and Soundcloud integration, DJ and station manager roles, JQuery widgets, Liquidsoap playout, and a record and rebroadcast functionality. Powerful media archive features 'watch' folders to allow stations to magically synchronize files, auto-import files, and has multiple directory support. Users can interact with it through any Web browser. It comes with an 'easy install' package.
K-Yamo is an MP3 and Ogg Vorbis tagger with ID3v2 support. It can store ID3v1, ID3v2.3, or ID3v2.4 tags. It also stores pictures in the tags. K-Yamo supports multi-file editing. It can guess tags out of filenames, and fetches the missing parts from musicbrainz. It also cleans up your files into a structured filesystem tree which makes use of the tags in the files. Finally, it is a CD ripper with FreeDB support. A MySQL database can optionally be used for tagging.
audiopreview is a command-line tool that plays previews of many audio file types (Ogg, MP3, etc.), video file types (AVI, MPEG, Real, etc.), and Internet streams. It can also be used as a regular command-line media file player (i.e. play the files entirely like yauap or mpc123 would).
RoseThorn is a cross-platform library for 2D and 3D games running on GNU/Linux (and possibly other Unix-like OSes) and Windows. Features include: hardware accelerated 2D and 3D rendering; Ogg and WAV Sound support with OpenAL; Lua scripting; BMP, JPEG, and PNG image loading and saving (from screenshots); easily created and modified user interfaces with XML and CSS, combined with Lua event handling; separate 2D and 3D libraries; support for multiple fonts in both TTF and bitmap formats; support for OBJ, 3DS, MD5, and RTM model formats; skeletal animation (a work in progress); support for UDP and TCP networking; thread and mutex support; a Simple Shader API; 2D animated sprites; and some basic cryptography support. There is simple event management, with key/mouse bindings easily customized from the in-game console, config file, command line, or GUI.