4 projects tagged "Objective C"
Playtomic is a set of client and server APIs for game leaderboards, user generated content, and dynamic updates. It began as a hosted service providing tools and analytics for game developers, but is now available for developers to operate on their own. It includes the API server which is written in NodeJS and backed with MongoDB, along with game client APIs for HTML5, Flash, iOS, Android, Windows, and Unity3d games.
Unity is a user-friendly development environment for designing and programming 3D games and a 3D game engine. Scripting is done using JavaScript, C#, or Boo via an embedded Mono run time. The resulting games can be deployed as stand-alone Mac OS X or Windows applications, Web plug-ins, or as Dashboard widgets. Unity is the tool that was used by Unity Technologies to create their game Gooball, which is available from Ambrosia Software.
GPP is a general-purpose preprocessor with customizable syntax, suitable for a wide range of preprocessing tasks. Its independence from any programming language makes it much more versatile than cpp, while its syntax is lighter and more flexible than that of m4. The syntax is fully customizable, which makes it possible to process text files, HTML, or source code equally efficiently in a variety of languages.
OO Bench compares the speed of the same object-oriented tasks in several object-oriented languages. C++, Objective-C, and Java are currently supported. Support for Smalltalk, CLOS, CSharp, and Eiffel are in development. It aims to be simple, easy to understand, and easy to port. It also aims to follow the idioms and best practices advised by each language as much as possible. It is designed to make it easy to look up how a particular problem is best solved in another language.
Software to build and execute shell command lines from standard input in parallel.