ColorSnatch is a board game built using the Lazarus libraries. Player 1 starts in the lower left corner, player 2 in the upper right. Each turn, players choose one color to add to their territory. Then, all adjacent tiles of that color are captured. The first player to capture 50% of the field wins. It can be played vs. an AI or another human. Internationalization is available. The game is also a demonstration of Lazarus's capabilities.
julitecCONTACT organizes your contacts and lets you write letters and e-mails to groups of them. It is an easy and flexible solution for managing relationships with your customers. It features address and contact management, import and export wizards, history, document management, and document creation.
Albumine is a music database program. It treats a music collection as a structured collection of albums rather than a chaotic pool of songs. Its major objective is to help users automate the process of inserting new albums into the database, thus making large scale music collecting less painful. It collects all relevant data from a given directory, which appears in the database in a couple of seconds. It supports MP3 and potentially all relevant formats, including CDDA.
dummzeuch chart is a set of components for Delph 7 (VCL) and Kylix 3 (CLX) that can draw two dimensional charts using different formats for lines and points. It automatically scales the axes. It can also draw a bar chart. The number of data series containing the values is virtually unlimited. A special chart type called ctAlternateLine allows lines which span from -infinity to +infinity.
Cactus is an audio player. It shows all your music files in a kind of database, and you can easily browse, edit, and search your collection. It also supports synchronizing your music collection with a mobile player device. It plays MP3, WAV, and Ogg. It can also import and rip audio CDs, automatically show album covers, tag MP3 files, and maintain a fast library. A GTK 1.x binary is also available.
view3dscene is a browser for VRML (1.0 and 2.0) and X3D, and a viewer for other 3D model formats (3DS, MD3, Wavefront OBJ, and Collada are handled). It supports viewing the scene in the "Examine" mode and walking in the virtual world with features such as collision detection and gravity. Rendering is done using OpenGL. Many advanced 3D graphic effects are available, like mirrors (flat and through cube environment mapping), shadows (shadow maps and shadow volumes), GLSL shaders and more. The program can also convert files from 3DS, MD3, Collada and other formats to X3D and pretty-print VRML and X3D files.