TooN is a very efficient numerics library for C++. The main focus of the library is efficient and safe handling of large numbers of small vector matrices and providing as much compile time checking as is possible. The library also works with large vectors and matrices and integrates easily with existing code. In addition to elementary vector and matrix operations, the library also providers linear solvers, matrix decompositions, optimization, and wrappers around LAPACK.
POSNUMCON is a command-line (or console mode) program for converting between positional numeral systems written in C++. It is able to convert between any positional numeral system (e.g. decimal, octal, binary and hexadecimal) with base (radix) between 2-36 (there is the possibility for extension). It offers full support for big length, negative, and floating-point (fractional) numbers, saving calculation results to a text file. It is fully and easily customizable.
GSL shell offers an interactive user interface that gives access to the GSL collection of mathematical functions. It is based on the powerful and elegant scripting language Lua. GSL shell is not just a wrapper over the C API of GSL, but offers a much more simple and expressive way to use GSL. The objective is to give the user the power to easily access GSL functions without having to write a complete C application. It also has a powerful module to produce plots or almost any kind of graphics based on data or functions.
NLopt is a library for nonlinear optimization that allows one to select from a wide variety of optimization algorithms by changing a single parameter. Its features include both local and global optimization, unconstrained, bound-constrained, or nonlinear-inequality constrained problems, and optimization using function values only or using derivatives if they are available. It was initially begun as a wrapper around several existing optimization packages, but it now also includes original implementations of several algorithms for which no free code was available. It provides interfaces callable from C/C++, Fortran, Matlab, GNU Octave, Python, and GNU Guile.
PyParticles is a particle simulation toolbox entirely written in Python. It simulates a particle-by-particle model with the most popular integrations methods, including Euler, Runge Kutta, and Midpoint. It represents the results on an OpenGL or Matplotlib plot, and offers an easy-to-use API.