LiVES is a simple to use yet powerful video effects, editing, conversion, and playback system aimed at the digital video artist and VJ. It runs under Linux, BSD, Mac OS X/Darwin, IRIX, and openMosix. It is frame and sample accurate, can handle almost all types of video, and is fully extendable through plugins and the included plugin builder tool. It can also be controlled remotely using OSC.
Blender is a free 3D animation studio. It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D, and game creation and playback with cross-platform compatibility.
Garbure is a collection of dedicated distributions. Each distribution provides carefully selected tools for a specific target domain, and is completed with examples and documentation. The set of distributions forms an entity, but each distribution works also on its own. All elements are arranged in the same way for each distribution.
The Lumiera project strives to create a video/film editing solution usable for professional grade productions, e.g. a documentary or feature film. The main focus is on supporting large scale and complicated project setups and to add the actual media processing in an open plugin-based manner Lumiera was born out of the Cinlelerra community. It started as a partial rework of the Cinelerra codebase, but then quickly turned into a complete re-engineering. It has been underway for almost 3 years, and has a substantial body of working code, but is not yet ready for end users.