Swallowapps provides interactive tools for the design of Web (HTML5) content. You create the visual part of your application using visual tools and get instant feedback while you adjust dimensions, transformation matrices, colors, shadows, gradients, and other styling elements in an intuitive and interactive way. When the time comes for programming, Swallowapps combines the convenience of the commonJS packaging specification (the require() function, package.json, etc.) with an automatic build process. Modify any source module of any package which you use, hit F5 in the browser, and your updated application is reloaded. Swallowapps tools are built with themselves, so as you learn how to use the tools, you also learn how to modify them and make them tightly fit your specific needs.
Pillow scans directories searching for CommonJS packages (package.json files) and makes the packages usable in the browser (i.e. the found packages and modules can be accessed using the require() function). It supports multiple js files per package (and the dot notation in the require function). It also supports non js files (PNG, JPEG, GIF, JSON, CSS, HTML, and MD). Pillow can operate in command line mode (pillowscan mydirectory) or in server mode (pillowserve mydirectory), in which case packages are remade on the fly each time they are loaded through HTTP.
hpdf.js is a scrip to create PDFs in your browser (it is a port of libharu). Existing projects with the same goal lack a lot of features (e.g. custom fonts). hpdf.js supports custom fonts (Type1 and TTF), PNG, JPEG, and RAW images, password protection, text and link annotations, outlines, drawing function (lines, cycles etc.), encoding support, and more.
EJDB is an embedded JSON database engine. It aims to be a fast MongoDB-like NoSQL library that can be embedded into C/C++/Nodejs/Python3/Lua applications. It features collection-level write locking, collection level transactions, string token matching queries, and a Node.js binding.
Playtomic is a set of client and server APIs for game leaderboards, user generated content, and dynamic updates. It began as a hosted service providing tools and analytics for game developers, but is now available for developers to operate on their own. It includes the API server which is written in NodeJS and backed with MongoDB, along with game client APIs for HTML5, Flash, iOS, Android, Windows, and Unity3d games.