The Ecere SDK is a cross-platform toolkit for building software applications. It currently runs on Windows, Linux, Mac OS X (through X11), FreeBSD, and the Android OS. It should run on other Unix platforms with minor testing/tweaking. With the Ecere SDK, you can develop applications once and deploy them on all supported platforms alongside a lightweight runtime environment. It introduces eC, an object oriented language derived from and fully compatible with C, compromising neither runtime performance nor ease of use. A built-in 3D engine supporting both Direct3D and OpenGL is fully integrated.
XTREEMFS is a distributed and replicated file system for the Internet. Clients and servers can be distributed world-wide. You can mount and access your files via the Internet from anywhere. You can easily replicate your files across data centers to reduce network consumption and latency and increase data availability.
Field3D is a library for storing voxel data. It provides C++ classes that handle in-memory storage and a file format based on HDF5. The library and file format is both flexible and extendable and supports heterogeneous storage of data structures, bit depths, transformations/mappings, and metadata in a single file. A plugin and class factory architecture allows new data structures, mappings, and file I/O routines to be added. Dense and MAC-fields handle basic fluid simulation tasks and volume rendering, and optimization of used/unused space is provided by sparse fields, which include an out-of-core/dynamic loading mechanism. Procedural fields are also supported.
Nagios has been around for quite some time, but producing output it can consume is something of a black art. Only the plugin documentation actually explains what all the extra semicolons or extended formatting even mean. This is especially onerous when performance consuming add-ons expect a specific structure before operating properly. The NagAconda package strives to greatly simplify the process of actually generating Nagios output using Python.
IrisMVC is an OOP PHP framework that developers can use as a strong and secure foundation on which to build various Web applications following the Model-View-Controller (MVC) pattern. It only provides the basic functionality developers need, without reinventing the wheel, so the learning curve is dramatically short and they should be able to start using it at full capacity in days. The goal is to allow developers to create Web sites faster without needing to learn a whole new PHP framework.
goinedit is a text editor and integrated development environment for developing applications in a range of programming languages. It features an integrated shell terminal, buttons for compiling, executing, and debugging, and support for scripts that can provide configurations for new languages. It includes support for PIC microcontroller programming, using SDCC as the default compiler, and pk2cmd to flash EEPROMs.
PIMF (Php Is My Framework) is a micro framework for PHP that emphasises minimalism and simplicity. It is based on proven design patterns and a fast object relational mapping mechanism, and is designed to be easily updated without having to rewrite your projects. It includes mechanisms for easily coupling controllers to ExtJs and Dojo.
owl2vcs is a set of tools designed to facilitate version control of OWL 2 ontologies using version control systems. It contains a commandline diff tool for OWL 2 ontologies integrated with Git and Mercurial. It detects axioms additions and removals, imports' additions and removals, ontology annotations' additions and removals, prefix additions, removals, modifications, and renames, ontology IRI and version IRI changes, and ontology format changes. It supports RDF/XML, OWL/XML, OWL Functional Syntax, Manchester OWL Syntax, and Turtle. It provides a changeset serializer and parser, two formats of changes, compact (like OWL Functional Syntax) and indented (the same, but more readable, using indents instead of parentheses), and four formats of IRIs: Simple, QName, Full, and Label.