Serial TUN/TAP Encapsulation (Stuntapen) is a simple program that implements a SLIP (RFC 1055)-like algorithm, extended to allow either IPv6 packets (when using a TUN device) or Ethernet frames (when using TAP) to be transferred over some kind of a serial line, such as a computer's serial port, a TCP stream, or an SSH session. When used together with Netcat or SSH, it could be used to create a crude but working IP tunnel or VPN, or to forward IP traffic to a low-feature embedded system via a serial line or USB, or for educational purposes.
Mr Bix is a TCP proxy of sorts in which an incoming connection becomes two outgoing connections, only one of which returns data to the original incoming connection as with a normal TCP proxy; data returned from the other is discarded. It is intended to be used to permit testing of new services or servers with live traffic.
RSound is a simplistic and lightweight framework for networked TCP/IP audio. It is designed to be very simple to implement, and to work well with music and video players. A librsound is supplied. It is not designed for low latency audio (games), and lets the sound backend take care of sound mixing. It supports POSIX-compliant systems (including cygwin). It includes audio output support for ALSA, OSS, libao, and PortAudio.
PRADS is a "Passive Real-time Asset Detection System". It passively listens to network traffic and gathers information on hosts and services it sees. This information can be used to map your network, letting you know what services and hosts are alive and used. It can also be used together with your favorite IDS/IPS setup for "event to host/service" correlation. It can help you make sure that your inventory database is up to date. PRADS commes in two versions. One written in Perl, and one written in C. Some features might only be found in one of the versions.
Pkviz is a tool for plotting and cycling through and animating a series of network packets captured by tcpdump. What makes it unique is that the packets’ structure is visualized, not any labels and not time itself. Pkviz takes each byte in a packet and plots it out end-to-end, left-to-right, from the first byte to the last. How high the dot gets plotted depends on the value of the byte: bytes with a value of 0 are at the bottom and those which are 255 (0xff) – the maximum value of a byte – get plotted at the top. This might not be interesting for one packet, but that changes when you start looking at thousands of packets. Pkviz can cycle through thousands of packets in the set so you can see what happened on the wire.
The Cafu Engine is an all-purpose, modern 3D graphics engine and game development kit. It is feature complete to get you started quickly. It can be used to create a variety of 3D applications, including games, simulations, and training and architectural software. Written in C++, the tools, libraries, and framework have been designed to make the development of new games and other 3D applications easy. They are actively and continuously developed in order to provide the latest technology.