RSS 12 projects tagged "multiplayer"

No download Website Updated 10 Jul 2009 JXFire

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Pop 29.22
Vit 1.02

JXFire is a Multi-User Dungeon game written in Java. It is using the Sun Gaming Server (aka "Project Darkstar") framework. JXFire aims at testing various game mechanisms rarely used, like uncertainty in gaming data perception, self-organizing ecological systems, or non-instantaneous information propagation.

Download Website Updated 31 May 2010 Deliantra Server

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Pop 129.59
Vit 9.79

Deliantra is an advancement of the crossfire multi-user RPG game. Unlike the original project, it focuses mainly on stability and playability, but also adds modern technology such as map scripting, Perl server extensions, asynchronous I/O, higher resolution graphics, and better client support.

Download Website Updated 27 Jun 2009 HoldingNuts

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Pop 101.16
Vit 2.05

HoldingNuts is a multi-platform poker client and server. You can play the popular Texas Hold'em variant with people all over the world, meet your friends, run your own games, and even set up your own poker network.

No download Website Updated 13 May 2009 PodSixNet

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Pop 34.93
Vit 42.50

PodSixNet is a lightweight network layer designed to make it easy to write multiplayer games in Python. It uses Python's built in asyncore library and rencode.py (included) to asynchronously serialize network events and arbitrary data structures, and delivers them to your high level classes through simple callback methods. Each class within your game client that wants to receive network events subclasses the ConnectionListener class and then implements Network_* methods to catch specific user-defined events from the server. You don't have to wait for buffers to fill, check sockets for waiting data, etc. Just do connection.Pump() once per game loop and the library will handle everything else for you, passing off events to all classes that are listening. Sending data back to the server is just as easy by using connection.Send(mydata). Likewise on the server side, events are propagated to Network_* method callbacks and data is sent back to clients with the client.Send(mydata) method.

No download Website Updated 01 Dec 2013 The Goblin and the Butterfly

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Pop 61.34
Vit 13.09

The Goblin and the Butterfly (TGATB) is a 2D/3D client for the MMORPG of the same name.

Download Website Updated 31 Jul 2009 SpringLobby

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Pop 23.28
Vit 41.57

SpringLobby is a cross-platform client for the Spring engine.

Download Website Updated 13 Feb 2010 Galcon Fusion

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Pop 19.65
Vit 39.12

Galcon Fusion is a high-paced, multi-player, galactic, arcade-strategy game in which you send swarms of ships to defeat enemy planets and conquer the universe. It features beautiful HD graphics, a full-length interactive soundtrack, achievements and detailed rankings, a variety of games including Stealth and Assassin, a retro mode, and colorblind support for up to 4 players. It supports multi-player, team games, and solo missions.

No download Website Updated 09 Nov 2010 yuxtapa

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Pop 16.43
Vit 35.52

yuxtapa is a multiplayer real-time CLI game. It looks like a roguelike, but feels like a multiplayer 1st-person shooter with a focus on team play. The idea is to take the "feel" of such team based multiplayer games as Enemy Territory into an NCurses-based game with roguelike controls. Like roguelikes, yuxtapa is lightweight but surprisingly rich under the crude surface. It features several classes from which to choose, each with a different special ability, randomly generated maps which can also be saved and reloaded, and multiple game modes or objectives.

No download No website Updated 17 Jan 2011 dosbox-ipxrelay

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Pop 35.24
Vit 1.42

dosbox-ipxrelay is a very simple, super-low-overhead dedicated server to support the DOSBOX version of IPX-over-UDP for old games. In particular, when left completely idle, it should consume no CPU time whatsoever. It should also have substantially better latency than the DOSBOX built-in server. It was designed and tested on Linux, and it should compile on any modern POSIX-compliant system.

No download No website Updated 10 Sep 2011 Beat Back the Horde

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Pop 17.55
Vit 1.00

Beat Back the Horde is a rhythm-time strategy game for Android 2.2 and up, focusing on fast-paced placing of units while tapping to the beat! Build up combos to spawn Über Units! It is playable in single-player mode, or in multi-player mode over Bluetooth, and can be learned in a minute and played for hours. It includes many achievements to unlock, five songs to master, adjustable difficulty single-player AI, and particle effects.

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A content management system that excels at community, portal, and Web application sites.

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A flexible and manageable operating system for PCs, notebooks, and thin clients.