annoyme is a program that plays a sound effect every time you hit a key on your keyboard to give you the feeling you are using a real typewriter. This can be used to impress colleagues with your typing skills or just for sentimental reasons. It supports various sound input methods, as well as multiple output libraries like ALSA or AO. Most importantly, it is also possible to add more sound themes. Currently, only input for XEvIE (on an X Server) is supported.
Quad-Ren is a resolution independent 2D graphics engine that aims to ease the development of bitmap-based applications, primarily games. It will run regardless of screen resolution or aspect ratio, and works flawlessly with tiling window managers. It rectifies many of the issues with older methods of 2D game development such as color key transparency (which inevitably leads to aliasing) and having to draw sprites in a specific order, which Quad-Ren handles using alpha transparency and layers respectfully. It is programmed in, and usable from C++, with a simple object-oriented API and a small, well documented, easy to edit code base.
PyMei is a Python media center application. It's designed to run as a full screen application on an HTPC, navigated by a keyboard or an LIRC input device. It plays videos or shows other types of media using external programs like mplayer. With its plugin support and themeability, it's aiming to be a very extensible and customizable media interface.
spriteconv stitches several individual still images into a single image with all the components side by side, arranged into a specified number of rows and columns. Such output images are typically used in 2D video games to realize the various states of animation for a particular graphical element, known as a "sprite".
Py-Lepton is a high-performance, pluggable particle engine and API for Python. The engine is designed to be very flexible and does not rely on any other libraries directly. You can use it either with OpenGL (via pyglet or PyOpenGL), or with pygame by selecting the appropriate renderer. Examples are provided using pyglet and pygame. Note that this is in an alpha state, so expect the API to change somewhat in future releases.