139 projects tagged "mud"

Download Website Updated 30 Jan 2001 Obsidian

Screenshot
Pop 12.25
Vit 1.00

Obsidian is an extensible virtual world system with a fullblown multiplayer client-server architecture. It is not a VRML2 world system, though there are plans to include VRML2 as a world data format. Note that active development on this system stopped a while ago, though the code is still available for the curious. The code may not even compile on current Linux or Irix systems.

Download Website Updated 12 Mar 2007 PennMUSH

Screenshot
Pop 89.17
Vit 13.67

PennMUSH is a MUD server that is often used for running social or role-playing games, with an extensive internal programming language. It runs on Unix systems, Windows, and MacOS.

No download Website Updated 03 May 2002 SMM++ Mud Client

Screenshot
Pop 61.48
Vit 3.31

SMM++ Mud Client is a mud client with extended and unique features. Aside from all standard mud client functionality like ANSI color support, aliases, action triggers, and tab-completion, SMM++ features a highly-customizable user interface (labels, buttons, and menus) and unique and powerful mapping capabilities, and SMM++ is the only mapping crossplatform (Tcl/Tk based) mud client available.

Download Website Updated 30 Jan 2001 The Diabolically Uncrashable Mud Builder

Screenshot
Pop 13.42
Vit 2.66

DUMB, the Diabolically Uncrashable Mud Builder, implements a lisp-like language interpreter in Java. This language is specialized to allow the most flexible MUD creation to date, and to allow 100% uptime, even during MUD development.

Download Website Updated 30 Jan 2001 Oneiro

Screenshot
Pop 8.49
Vit 1.44

Oneiro is a text-centric game engine.

Download No website Updated 01 Jan 2004 TinyMARE

Screenshot
Pop 44.40
Vit 4.35

TinyMARE (Multi-user Adventure Roleplaying Epic) is a text-based MUD server completely rewritten for efficiency using TinyMUSH and TinyMUSE as a basis for its game engine. The server is designed for creating an extensive, novelistic role-playing atmosphere supporting real-time combat, day & night, seasons, and global weather. Using a telnet client, players can log on to explore a virtual world, find magical items, learn skills and techniques, and group together to surpass obstacles you create in your own epic adventure.

Download Website Updated 27 Mar 2004 Trebuchet Tk

Screenshot
Pop 11.96
Vit 2.33

Trebuchet Tk is a MUCK/MUSH/MOO GUI client written entirely in TCL/Tk. It supports both Unix/X11 and Windows, and includes powerful scripting, triggers, hilites, macros, quickbuttons, keybinds, etc. that you would expect from a good MU* client. It also supports MCP simple-edit, and GUI dialog packages for MOO and FBMUCK6. For Muck users, Trebuchet also supports intelligent colored editing of MUF and MPI programs.

Download Website Updated 08 Jun 2010 Twisted

Screenshot
Pop 276.13
Vit 9.33

Twisted is an event-based framework for Internet applications. It includes a Web server, an SMTP/POP3 server, a telnet server, an SSH server, an IRC server, a DNS server, a generic client/server pair for remote object access (Perspective Broker), and APIs for creating new protocols. It supports integration with GTK+, GTK+ 2, Qt, Tkinter, wxPython, Mac OS X (PyObjC) and Win32 event loops. It also supports TCP, SSL and TLS, UDP, Unix sockets, multicast, and serial ports. Supported protocols include HTTP, FTP, SMTP, POP3, IMAP, TOC, OSCAR (AIM and ICQ), SSH, DNS, IRC, NNTP, Jabber, SOCKSv4, Telnet, SIP (for VoIP), and XML-RPC and SOAP using external packages. Most protocols are supported as both servers and clients.

Download Website Updated 13 Aug 1999 WorldForge

Screenshot
Pop 72.60
Vit 73.50

The WorldForge Project is developing a complete, distributable framework for massively multiplayer online roleplaying games. The system will include a number of fully developed roleplaying worlds with unique maps, histories, creatures and legends. To run these worlds on the servers a balanced but highly customisable set of roleplaying rules is being developed. Provisions will be made to allow others the ability to recode the servers to use alternate rule sets. A standard protocol named Atlas is being developed to allow a common communication layer between clients, servers, and associated tools. For software packages that make up the system being developed by the WorldForge project, please see the dependencies for this record.

Download Website Updated 17 Oct 2002 ymusk

Screenshot
Pop 25.30
Vit 3.06

ymusk stands for Yenzie's Mush Klient. It is a mush client written in Perl, and it is built around the Net::Telnet and Tk modules. It is meant to be a simple program which is easily customizable. Its features include logging, macro definition, speech filters, command history, and ANSI colors.

Screenshot

Project Spotlight

The Meson Build System

A next-generation build system.

Screenshot

Project Spotlight

Freecell Solver

A library that solves Freecell games.