139 projects tagged "mud"

Download Website Updated 15 Sep 2008 jsmud

Screenshot
Pop 17.72
Vit 1.00

jsmud is a MUD kernel that embeds SpiderMonkey and SQLite, making it possible to develop a MUD using JavaScript. Note that you cannot run jsmud inside of a browser; it is a server process, not an applet or Web page.

Download Website Updated 03 Jul 2013 MV3D

Screenshot
Pop 82.65
Vit 7.28

MV3D is a virtual world and multi-player game framework for use with Python. It was designed with scalability in mind and is able to distribute a world across as many servers as needed while dynamically balancing the load. The simulation framework is not specifically slanted towards any one genre of online game or virtual world, and can just as easily be used for a space game as a fantasy setting. Objects on an MV3D server can be simulated using the ODE physics engine for realistic interactions. A single server is able to host thousands of of simulated objects. The client works with both the Ogre3D and Panda3D renderers.

Download Website Updated 13 Mar 2009 Zombie Nation MUD

Screenshot
Pop 17.03
Vit 1.00

Zombie Nation MUD (ZNMud) is a Multi-User Dungeon engine. It is based on the Teensey engine for its lower level socket handling. It was designed to play out zombie outbreak ideas but can easily be expanded to host other concepts. It's a massive multi-player text-based game (although it does support MXP). It also supports modern day weapons, etc.

No download Website Updated 19 Aug 2013 libtelnet

Screenshot
Pop 43.99
Vit 1.00

libtelnet is a small library for writing telnet protocol handlers in C. It uses a fully correct state machine model and full RFC 1143 (Q Method) option negotiation. It includes optional support for MUD-specific protocol extensions such as MCCP2 and ZMP. Several test programs are included, such as the very useful telnet-proxy utility.

Download Website Updated 17 Apr 2009 hMUD

Screenshot
Pop 30.03
Vit 43.21

hMUD is a classic Telnet MUD client that runs in major Web browsers (IE, Firefox, and Chrome). Internally it's a Flash client, but you do not interact directly with Flash; it just does a bridge between the HTML and the MUD server. For the user, it's just an HTML page using Javascript (like most Web sites). So it is largely accessible by modern computers. It works on any Telnet MUD, and it parses ANSI colors, transforming the output to HTML. It has basic features like command history, logging output in HTML (so that you can save a log with the same output currently in your screen), and other conveniences.

No download Website Updated 01 Dec 2013 The Goblin and the Butterfly

Screenshot
Pop 62.55
Vit 11.86

The Goblin and the Butterfly (TGATB) is a 2D/3D client for the MMORPG of the same name.

No download Website Updated 23 Jun 2010 php mudnames

Screenshot
Pop 39.90
Vit 1.49

php mudnames is a PHP class that can generate random names for characters used in role playing games such as multi-user dungeon (MUD) games. Although the names do not mean anything, they sound very much like typical names of characters that you often see in this kind of game. It can retrieve text data from one of several dictionary files. The dictionary data is used to generate random names based on selected capabilities and used particles.

Download No website Updated 19 Mar 2010 DevClient

Screenshot
Pop 16.88
Vit 39.14

DevClient is a highly customizable MUD client designed to be friendly and easy to use. It features full parsing of ANSI color codes, support for aliases, macro binding, keypad navigation, MCCP 1 and 2, accounts and automatic login management, prompt parsing, logging, and more. Its functionality and graphics can be extended with simple server definition files. It can be easily translated into any language. It can detect when a new version of itself is available and upgrade itself without restarting.

Download Website Updated 22 Jan 2011 ErlyMUD

Screenshot
Pop 18.33
Vit 1.74

ErlyMUD is a rather minimalistic MUD server, written in Erlang and making use of the excellent OTP libraries. The aim is to have solid support for exploration and roleplaying, within a highly fault-tolerant environment where system crashes or reboots are more of an exotic curiosity than a commonplace thing.

Screenshot

Project Spotlight

The Meson Build System

A next-generation build system.

Screenshot

Project Spotlight

Freecell Solver

A library that solves Freecell games.