Mason is a game system being developed by WorldForge. The primary focus for Mason is to enable players to build a persistent world in-game. Players will be able to manipulate items by creating new items from raw materials, attaching existing items together, or splitting items into component parts. Complicated structures such as houses can be designed on paper as a blueprint and then built with suitable building blocks and skills.
php mudnames is a PHP class that can generate random names for characters used in role playing games such as multi-user dungeon (MUD) games. Although the names do not mean anything, they sound very much like typical names of characters that you often see in this kind of game. It can retrieve text data from one of several dictionary files. The dictionary data is used to generate random names based on selected capabilities and used particles.
Multi-User Environment Server (MUES) is a multi-threaded, event-driven Internet game environment server written in Ruby. It is intended to facilitate the building of online multi-player games or simulations, by providing one or more dynamically programmed object environments (worlds), the means to access these environments (using a network client), various useful services or daemons (for creating in-game systems), and an event system (for facilitating the interaction of all the parts).
Myth2 is an implementation of a binary tree and used to run an 'interactive story'. The user traverses down the tree and at each node is given a bit of story and two options to choose which path to follow. If there is no story after the option, the user is given the chance to add to the story. It is written in PHP 4 and uses MySQL for the backend. Output is fully XHTML 1.0 Transitional compatible and fairly flexible.