8 projects tagged "mud"
Phaos is a browser-based MMORPG. It features character creation, the ability to purchase/sell/drop potions, weapons and armor, traveling, inter-player chat, the ability to fight in the arena, explorable dungeons, an admin system, the ability to trade with other players, and the ability to fight other players. A download is available for people running Windows who do not have access to or do not want to set up a Web server.
DutchPIPE allows Web developers to make virtual multi-user "avatar" environments. Each Web page becomes an abstracted environment or location where visitors and other items on the page are visualized. This status is retained as visitors move around. A lot of real-time interaction is possible, resulting in persistent interactive page environments. DutchPIPE uses AJAX and the DOM for the browser, and it works without Java, Flash, plugins, or firewall adjustments.
hMUD is a classic Telnet MUD client that runs in major Web browsers (IE, Firefox, and Chrome). Internally it's a Flash client, but you do not interact directly with Flash; it just does a bridge between the HTML and the MUD server. For the user, it's just an HTML page using Javascript (like most Web sites). So it is largely accessible by modern computers. It works on any Telnet MUD, and it parses ANSI colors, transforming the output to HTML. It has basic features like command history, logging output in HTML (so that you can save a log with the same output currently in your screen), and other conveniences.
CoffeeMud is a mature, full-featured, tried, tested, and compatible text-based MUD engine. It includes public and admin HTTP servers, an SMTP server, IMC2 and I3 clients, and a Web client. World builders can import areas from other codebases, design their game on the Web, write scripts in mobprog or JavaScript, and design at run-time.
An object-oriented, type safe, multi-threaded approach to computer algebra.
A complete IPsec and IKEv2/IKEv1 implementation for Linux 2.4 and 2.6 kernels.