JSBSim is a multi-platform flight dynamics model. The FDM is essentially the physics/math model that defines the movement of an aircraft under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim has no native graphics. It can be run by itself as a standalone program, taking input from a script file and various aircraft configuration files, or it can be run as an integrated part of a larger flight simulator implementation that includes a visual system. The most notable usage example is the FlightGear simulator. JSBSim models the aerodynamic forces and moments by the classic coefficient buildup method.
PACT is a self-contained set of tools which support developing and using portable programs, particularly scientific and engineering applications. By defining a single, higher level, standard programming interface, it shields application developers from the plethora of different hardware architectures and operating systems and their non-standard features.
nMicrocoder is an ncurses EDA tool to write microcode. Basically, it is a stripped down spreadsheet program that lets you fill a table with "0", "1", and "-", and gives you compile-ready verilog code in return. It was written as an alternative to full spreadsheet programs. It is known to run on Linux, IRIX, and Solaris, unless ncurses 5.3 is installed.
Survex is a software suite for processing, viewing, and printing cave survey data. It is multi-platform and multi-lingual, can deal with extremely large and complex datasets, and can read survey data from many sources. A sophisticated GUI visualization tool (Aven) is included as well as the data processing tool (Cavern) and a data entry tool (Survex-edit). There are also printing and data conversion tools. Printing for HPGL, Postscript, PCL (Laser/inkjet), and Dot-matrix printers is supported. Output converters to DXF and extended elevation form are included. Survey data can be read in native Survex form, or Compass or CMAP files. Conversion from other formats such as SMAPS is easily accommodated.
Kalyp is a fantasy-based roguelike game written in Java. Its design is based on traditions set by popular roguelike games, especially Nethack. It is single player and runs in a text terminal. The project focuses mostly on the Artificial Intelligence engine for the non-player characters. Most of the game design will be done in scripting, as the core engine written in Java will handle user interface, rulesets, basic actions, and try to hold it all together.