9 projects tagged "mouse"
filter_evdev creates a virtual input device from a physical input device. It provides anytime configuration of positive, negative, or custom acceleration or sensitivity for each axis, or remapping axes or buttons as requested, e.g. inverting the two main mouse buttons or making the middle button act as the right button. Configuration can be dynamically changed by text commands sent to a UNIX socket. Commands apply to specific axes, buttons, or keys when moved in specified value ranges, and consist of custom arithmetic operations.
Hailo is a fast and lightweight markov engine intended to replace AI::MegaHAL. It has a Mouse (or Moose) based core with pluggable storage, tokenizer, and engine backends. It is similar to MegaHAL in functionality. The main differences (with the default backends) are better scalability, drastically less memory usage, an improved tokenizer, and tidier output. With this distribution, you can create, modify, and query Hailo brains. To use Hailo in event-driven POE applications, you can use the POE::Component::Hailo wrapper. One example is POE::Component::IRC::Plugin::Hailo, which implements an IRC chat bot.
Clickity is a tray-icon program to simulate mouse clicks and drags that are hard to perform because of limited hand use or limited pointing hardware. It runs on any X system with tray icons, as well as Microsoft Windows, and doesn't require an integrated desktop environment or accessiblity framework to be installed. Clickity can be activated by holding and then releasing the left mouse button or by moving the pointer and letting it dwell in position. Actions include single clicks, double clicks, and drags of the left, right, and middle buttons, as well as scroll wheel motion.