Avoision is a very simple arcade-style game. There's no story, no fancy graphics, no campaigns--just frantic, high-speed gameplay. Gameplay consists of moving a green block around with the arrow keys. The goal is to capture the red block before the timer runs out to score points. You must avoid all the white blocks that appear as you progress through the game.
CorsixTH is a clone of Theme Hospital. As computers evolve, we risk losing some classic games. Bullfrog's Theme Hospital, published in 1997, is a classic simulation game, but getting it to run natively on modern operating systems is getting progressively harder. CorsixTH aims to reimplement the game engine of Theme Hospital, and to be able to load the original game data files. This means that you will need a purchased copy of Theme Hospital, or a copy of the demo, in order to use CorsixTH. After most of the original engine has been reimplemented, the project will serve as a base from which extensions to the original game can be made.
GPUMarkerTracker is a tracking software library for AR (augmented reality) markers. It utilizes GPGPU for fast and accurate tracking. It is intended for detecting markers from an HD resolution image so that small markers placed far from the camera can be detected. Each marker has a 12-bit payload with 9-bit CRC. The library does not produce false-positive detection errors of markers, practically.
The X3D library is used to load an X3D file and render it using OpenGL (an X3D file is an XML file describing a 3D environment that can be rendered with OpenGL.) The library supports all the objects as defined in the X3D specification in 2006. The render library is still somewhat limited, though. It works well under Linux. It is likely to work on any Unix, and has worked under MS Windows before. The project includes a test that makes use of FLTK version 2.0-m3. That version of FLTK can be downloaded from the project repository, as FLTK itself actually ended up not publishing a concrete 2.0 version of the library.