Avoision is a very simple arcade-style game. There's no story, no fancy graphics, no campaigns--just frantic, high-speed gameplay. Gameplay consists of moving a green block around with the arrow keys. The goal is to capture the red block before the timer runs out to score points. You must avoid all the white blocks that appear as you progress through the game.
CGILua is a tool for developing dynamic HTML pages and manipulating input data from forms. It uses the interpreted language Lua for codifying its scripts. It has been on the road for almost 8 years now, being used in many Web products and sites. It is extensible through Lua libraries and dynamic loading of C/C++ libraries. Scripts can be written as Lua programs or HTML templates (HTML with Lua code embedded). Scripts are platform-independent.
CorsixTH is a clone of Theme Hospital. As computers evolve, we risk losing some classic games. Bullfrog's Theme Hospital, published in 1997, is a classic simulation game, but getting it to run natively on modern operating systems is getting progressively harder. CorsixTH aims to reimplement the game engine of Theme Hospital, and to be able to load the original game data files. This means that you will need a purchased copy of Theme Hospital, or a copy of the demo, in order to use CorsixTH. After most of the original engine has been reimplemented, the project will serve as a base from which extensions to the original game can be made.
Diluculum is a library that intends to make the coexistence of C++ and Lua more harmonious. In this regard, it offers essentially three "services": a nice way to access data stored in a Lua interpreter; a not so bad way to write functions in C++ and make them available to Lua; and a limited and just barely usable way to register C++ classes and objects in a Lua state.
GraphicsMagick is a robust collection of tools and libraries which support reading, writing, and manipulating an image in over 90 major formats including popular formats like DPX, DICOM, BMP, GIF, JPEG, JPEG-2000, PDF, PNG, PNM, SVG, and TIFF. A high-quality 2D renderer is included, which provides a subset of SVG capabilities. C, C++, Perl, Tcl, and Ruby are supported. Originally based on ImageMagick, GraphicsMagick focuses on performance, minimizing bugs, and providing stable APIs and ABIs. It runs on all modern variants of Unix, Windows, and Mac OS X.
Lua-Sqlite3 is a binding of SQLite 3 for Lua. It is unique in contrast to other database bindings that it consists of two layers. The first layer translates the SQLite 3 implementation's C API to Lua. The second layers are interface layers, written in Lua. These layers provide a nice and smart view of the database.
LuaRocks is a deployment and management system for modules in the Lua programming language. It aims to provide facilities for Lua such as those from module systems of other scripting languages, such as Ruby's RubyGems or Perl's CPAN. LuaRocks allows Lua modules to be installed as self-contained packages called "rocks", which also contain version and dependency information.