Drome Engine is a 3D game engine written in C++ using OpenGL for graphics rendering. Some of its features include dynamic lightmaps, stenciled shadow volumes, particle effects, md2 model loading, PCX and PNG image loading, TrueType font loading, simple physics, and a Quake-style console.
JCGrid is a set of easy-to-use tools for real-world grid-computing. It doesn't require any file system sharing capability (such as NFS). It allows you to easily split a CPU-intensive task among several computers by using the JCGrid framework. Any file required for completing the task will be transferred by the framework. A cache is used in order to minimize file transfers. You can easily add or remove computers from the grid at runtime without losing any work. Support for POVRay is included as an example of use.
Julius MV1 is a showcase application for the Julius framework. It can be used as a fully functional DICOM 3.0 or RAW volume viewer as well as a viewer for large polymesh datasets. It also provides basic data processing features such as volume segmentation or polymesh decimation. Julius MV1 can be used as a basis and testbed for other applications developed with the Julius Framework. The Julius Framework (which comes bundled with MV1) is a general software architecture for medical visualization, simulation, and navigation.
Sh is a programming language built on top of C++. It can be used to write shaders that run on top of modern graphics processing units (GPUs), or write stream programs that run on GPUs or CPUs. It is implemented as a C++ library, and allows programs to be generated at run-time using a number of metaprogramming techniques. Variants of programs for different cases can easily be generated, or programs can be generated entirely at run-time from some input data. The system is cleanly separated into a frontend and backend, and is hence portable.
Earth3D visualizes the earth in realtime in a 3D view. One can rotate and zoom the view and fly around. Additional data layers can be added to the view, e.g. country flags and names. It uses data from NASA, USGS, the CIA, and the city of Osnabrück. The data is loaded on demand over the Internet.
VisIt is an interactive parallel visualization and graphical analysis tool for viewing scientific data. Users can quickly generate visualizations from their data, animate them through time, manipulate them, and save the resulting images for presentations. VisIt contains a rich set of visualization features so that you can view your data in a variety of ways. It can be used to visualize scalar and vector fields defined on two- and three-dimensional (2D and 3D) structured and unstructured meshes. It was designed to interactively handle very large data set sizes in the terascale range, and works well down to small data sets in the kilobyte range.