2x2 (Two by Two) is a multiplication puzzle game. Your goal is to solve a multiplication puzzle in which all digits are replaced by letters. To achieve the best score, you should solve the puzzle with a minimal number of errors and in minimal time. 2x2 is easy to learn, but hard to master. It is simple, smart, and addicting. It will allow you to test and improve your math skills, calculation skills, logic, and even knowledge of probability theory. With a large number of possible combinations, no two games will be the same.
GSport is an Apple IIgs emulator based on Kent Dickey's excellent KEGS emulator. It features updated support for the Uthernet Ethernet board, as well as virtual printer support. Code from several KEGS variants over the years was merged together to form this codebase. GSport's name comes from the merging of "GS" (as in the Apple IIgs) and portability - in the programming sense - since it can be built and run on many different computer platforms.
FEDES is a Finite Element Data Exchange System for mapping finite element analysis data between different FE solvers and meshes with different element types and densities. Six commercial FE solvers are supported (ABAQUS, ANSYS, DEFORM, MARC, MORFEO, and VULCAN). The FEA data output can be visualized with ParaView.
OSGET is a mobile game engine template based on the EMO framework, which uses the Squirrel scripting language to support Android and iOS. The template includes common gaming features such as an introductory splash page, changing between level scenes, integrated player control, physical behaviors such as velocity against gravitational force, object collision detection and handling, background scrolling, playing of different audio channels, event triggering at timeout intervals, level missions, final level missions with bosses, and score submission through HTTP. It is based on the MVC pattern.
FeatureC++ is a C++ language extension that supports Feature-Oriented Programming (FOP). FOP studies feature modularity in program families. The idea of FOP is to build software by composing features. Features are basic building blocks that satisfy intuitive user-formulated requirements on the software system. Features refine other features incrementally. This step-wise refinement leads to a layered stack of features. Mixin Layers are one appropriate technique for implementing features.